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*Pathfinder & Starfinder
PrC w/ +1 level spellcasting - Downside?
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<blockquote data-quote="Number47" data-source="post: 448937" data-attributes="member: 84"><p>I simply treat prestige classes as better than normal classes. When a player starts to get around level 3 or 4, I say her, lets think about what kind of prestige class we can come up with for your character. The minimum requirement in my game is that you are level 5, so your 6th level will be the first of a prc. Because everyone is going to have one (most likely), I don't have any real balance issues with the PrC being a little better than a core class. However, in my game, PrC is all about roleplaying and not about munchkins. I don't use any supplements. The player and I sit down and come up with a PrC that is exactly what they want and a way to work that PrC in. In my last game, that meant a PC Sorceror becoming a servant to a dragon! My wife came up with a Potionmaster prestige class that was, frankly, a little weak. Another player wanted a variant on Arcane Archer, instead of getting magic arrows, he could prepare arrows as if they were scrolls (cost and XP) that would go off when they hit.</p><p></p><p>Prestige classes work much better if only used the published ones as examples. Crafting them with your players is so much more rewarding and raises them up beyond the concept of mere numbers.</p></blockquote><p></p>
[QUOTE="Number47, post: 448937, member: 84"] I simply treat prestige classes as better than normal classes. When a player starts to get around level 3 or 4, I say her, lets think about what kind of prestige class we can come up with for your character. The minimum requirement in my game is that you are level 5, so your 6th level will be the first of a prc. Because everyone is going to have one (most likely), I don't have any real balance issues with the PrC being a little better than a core class. However, in my game, PrC is all about roleplaying and not about munchkins. I don't use any supplements. The player and I sit down and come up with a PrC that is exactly what they want and a way to work that PrC in. In my last game, that meant a PC Sorceror becoming a servant to a dragon! My wife came up with a Potionmaster prestige class that was, frankly, a little weak. Another player wanted a variant on Arcane Archer, instead of getting magic arrows, he could prepare arrows as if they were scrolls (cost and XP) that would go off when they hit. Prestige classes work much better if only used the published ones as examples. Crafting them with your players is so much more rewarding and raises them up beyond the concept of mere numbers. [/QUOTE]
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PrC w/ +1 level spellcasting - Downside?
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