Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
PrCs: Anathema, or just lack of interest? (Pick two!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 7800573" data-attributes="member: 6790260"><p>The specific PrC that got me thinking about all this was the silver pyromancer, from Eberron. They had to be arcane--<em>not</em> divine--casters, and got certain neat benefits as a result of their ability to meld religious practice into their arcane magic. I don't think such a class absolutely <em>must</em> be tied to the Church of the Silver Flame only, in that I think it can be adapted to other appropriate things (a build guide that used it suggested an order of dragon-blooded sorcerers dedicated to Bahamut, using platinum fire to burn the minions of Tiamat, for example). The player-made feats and subclass (wizard-only; sucks to be you if you wanted to be a silver pyromancer as a sorcerer!) were <em>extremely</em> underwhelming, so it made me wonder.</p><p></p><p></p><p>So...why is the multiclass requirement okay, but a prestige class--which, under this framework, <em>literally is just a short-run class with requirements</em>--can't have such a thing? I included such things literally BECAUSE 5e multiclassing includes attribute requirements, thus it would make sense that 5e PrCs would too. They're multiclassing, just with potentially <em>slightly more</em> required than just ability scores. (The rune scribe example did this, incidentally; it required 13 Dexterity <em>and</em> Intelligence, as well as 5th level.)</p><p></p><p></p><p>Certainly, I've already said repeatedly that poor handling of prerequisites is a problem. Prerequisites should never be used as a balancing mechanism--just as they aren't for multiclassing. They're there to communicate something about the class, or to lay a reasonable expected minimum. Like how the UA rune scribe requires that you be 5th level or higher. It also requires you to complete a special task, to justify why your character would even be able to learn rune magic in the first place, but that requirement has nothing to do with "lock these powerful features behind onerous burdens." Roleplay prerequisites for roleplay effects (making sure your character has a reason to be doing what they're doing).</p><p></p><p>As I've been so frequently told about all the <em>other</em> ways 5e preserved 3e-isms: Just because it was done badly before doesn't mean it's inherently bad. It means we have to learn from the mistakes. "Don't use roleplay requirements to balance powerful advantages" is a pretty clear lesson to learn.</p><p></p><p></p><p>So only Sorcerers can become vampires, and it always happens at exactly the same point in their lives? Only Barbarians can become werewolves, and it always happens exactly as they hit level 3? That makes no sense to me whatsoever. If anything, <em>your</em> way is artificially narrowing things down--now only specific classes get to be vampires at all!</p><p></p><p>I absolutely think that the only people who could tap into their vampire curse, to draw out the power in it and really <em>use</em> it to the fullest, would need a little Charisma--particularly if they're intending to do so <em>quickly</em>, rather than taking the years and years it normally takes to become a powerful vampire. I absolutely think that a character infected with lycanthropy wouldn't be able to really make use of the transformation, mechanically, unless their physical body is strong enough to support it...if they don't want to simply wait for the curse to change their "normal" form enough. Again, I'm not inventing anything weird here. This is 5e multiclassing. Becoming a multiclass Paladin requires 13 Str and Cha, even though it's perfectly feasible to play a Paladin with 8 Str who uses finesse weapons (I'd even call it <em>thematic</em> for Ancients). Why is it so weird that PrC rules should do the same thing for the same reasons (ones that are explicitly spelled out in the PHB, even)?</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 7800573, member: 6790260"] The specific PrC that got me thinking about all this was the silver pyromancer, from Eberron. They had to be arcane--[I]not[/I] divine--casters, and got certain neat benefits as a result of their ability to meld religious practice into their arcane magic. I don't think such a class absolutely [I]must[/I] be tied to the Church of the Silver Flame only, in that I think it can be adapted to other appropriate things (a build guide that used it suggested an order of dragon-blooded sorcerers dedicated to Bahamut, using platinum fire to burn the minions of Tiamat, for example). The player-made feats and subclass (wizard-only; sucks to be you if you wanted to be a silver pyromancer as a sorcerer!) were [I]extremely[/I] underwhelming, so it made me wonder. So...why is the multiclass requirement okay, but a prestige class--which, under this framework, [I]literally is just a short-run class with requirements[/I]--can't have such a thing? I included such things literally BECAUSE 5e multiclassing includes attribute requirements, thus it would make sense that 5e PrCs would too. They're multiclassing, just with potentially [I]slightly more[/I] required than just ability scores. (The rune scribe example did this, incidentally; it required 13 Dexterity [I]and[/I] Intelligence, as well as 5th level.) Certainly, I've already said repeatedly that poor handling of prerequisites is a problem. Prerequisites should never be used as a balancing mechanism--just as they aren't for multiclassing. They're there to communicate something about the class, or to lay a reasonable expected minimum. Like how the UA rune scribe requires that you be 5th level or higher. It also requires you to complete a special task, to justify why your character would even be able to learn rune magic in the first place, but that requirement has nothing to do with "lock these powerful features behind onerous burdens." Roleplay prerequisites for roleplay effects (making sure your character has a reason to be doing what they're doing). As I've been so frequently told about all the [I]other[/I] ways 5e preserved 3e-isms: Just because it was done badly before doesn't mean it's inherently bad. It means we have to learn from the mistakes. "Don't use roleplay requirements to balance powerful advantages" is a pretty clear lesson to learn. So only Sorcerers can become vampires, and it always happens at exactly the same point in their lives? Only Barbarians can become werewolves, and it always happens exactly as they hit level 3? That makes no sense to me whatsoever. If anything, [I]your[/I] way is artificially narrowing things down--now only specific classes get to be vampires at all! I absolutely think that the only people who could tap into their vampire curse, to draw out the power in it and really [I]use[/I] it to the fullest, would need a little Charisma--particularly if they're intending to do so [I]quickly[/I], rather than taking the years and years it normally takes to become a powerful vampire. I absolutely think that a character infected with lycanthropy wouldn't be able to really make use of the transformation, mechanically, unless their physical body is strong enough to support it...if they don't want to simply wait for the curse to change their "normal" form enough. Again, I'm not inventing anything weird here. This is 5e multiclassing. Becoming a multiclass Paladin requires 13 Str and Cha, even though it's perfectly feasible to play a Paladin with 8 Str who uses finesse weapons (I'd even call it [I]thematic[/I] for Ancients). Why is it so weird that PrC rules should do the same thing for the same reasons (ones that are explicitly spelled out in the PHB, even)? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
PrCs: Anathema, or just lack of interest? (Pick two!)
Top