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*Pathfinder & Starfinder
Pre-3e mechanics vs d20 system mechanics
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<blockquote data-quote="Greenfield" data-source="post: 7446814" data-attributes="member: 6669384"><p>One reason for the mixed mechanics was to deter people from using "lucky" dice.</p><p></p><p>If rolling high is always good, unbalanced dice that tend to roll high are an obvious temptation.</p><p></p><p>If rolling low is always good, dice unbalanced to roll the other way are equally tempting.</p><p></p><p>I played in a Blood Bowl league at a local game shop, and one of the players had two pairs of D6 he used. One set rolled high a lot, and one set always seemed to roll low. Should have been called on it, since he was blatantly cheating. And yeah, I've heard the old saw, "He's only cheating himself". It's a bunch of Bandini. He's cheating everyone he plays against.</p><p></p><p>While I enjoy the uniformity of the D20 mechanics, the mixed mechanics had their virtues.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7446814, member: 6669384"] One reason for the mixed mechanics was to deter people from using "lucky" dice. If rolling high is always good, unbalanced dice that tend to roll high are an obvious temptation. If rolling low is always good, dice unbalanced to roll the other way are equally tempting. I played in a Blood Bowl league at a local game shop, and one of the players had two pairs of D6 he used. One set rolled high a lot, and one set always seemed to roll low. Should have been called on it, since he was blatantly cheating. And yeah, I've heard the old saw, "He's only cheating himself". It's a bunch of Bandini. He's cheating everyone he plays against. While I enjoy the uniformity of the D20 mechanics, the mixed mechanics had their virtues. [/QUOTE]
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Pre-3e mechanics vs d20 system mechanics
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