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pre 4e Style Elementals
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<blockquote data-quote="Mesh Hong" data-source="post: 5014197" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">As you said you were running out of ideas for elementals I thought I would rustle one up for you. Unfortunately you haven’t specified a level so I for this example I chose level 12.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Anyway this is just a little something to relight your enthusiasm.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Slate</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Stone</strong> <strong>Fossilmancer</strong></span> Level 12 Solo Brute </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Huge Elemental Magical Beast (earth) XP 3,500 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +9 <strong>Senses</strong> Perception +11, darkvision, tremorsense 10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 550; Bloodied 275; see Ground Slip </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 24 (28); <strong>Fortitude</strong> 25 (29), <strong>Reflex</strong> 23 (27), <strong>Will</strong> 24 (28)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 fire, 10 cold, also see Reactive Resilience; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 5 thunder, 5 lightning </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5, climb 4 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 2 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Crag Slam</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +15 vs. AC; 3d6+6 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Slate Slice Slams</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">2 attacks; reach 3; attack +15 vs. AC; 2d8+6 damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes 5 ongoing bleeding damage (save ends) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Slate Shard Blast</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +13 vs. Reflex; 1d10+5 damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Invoke Predator Fossil</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summon, minor to </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">sustain</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; summons Predator Fossil (see separate stat block) that appears </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">in any free space within burst and acts on an initiative 3 less than </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fossilmancer </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Invoke Tusk Fossil</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summon, minor to </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">sustain</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; summons Tusk Fossil (see separate stat block) that appears in </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">any free space within burst and acts on an initiative 10 less than </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fossilmancer </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Invoke Flying Fossil</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summon, minor to </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">sustain</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; summons Flying Fossil (see separate stat block) that appears in </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">any free space within burst and acts on an initiative 7 less than </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fossilmancer </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Ground Slip</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> zone, while bloodied only</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 7; attack +13 vs. Reflex; 2d6+4 damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">knocked prone; creates a zone that lasts until the end of the encounter; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">all creatures of size medium and smaller treat the area inside the zone as </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">difficult terrain </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Threatening</span></strong><span style="font-family: 'Verdana'"> <strong>Reach</strong> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fossilmancer has threatening reach (3) with its Crag Slam attack </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Reactive</span></strong><span style="font-family: 'Verdana'"> <strong>Resilience</strong> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">While Fossilmancer is immobilised, dazed, stunned or unconscious it gains a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">+4 bonus to all defences </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> primordial </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +10, Athletics +17, Endurance +16 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 22 (+12) <strong>Dex</strong> 16 (+9) <strong>Wis</strong> 20 (+11) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 20 (+11) <strong>Int</strong> 8 (+5) <strong>Cha</strong> 12 (+7) </span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Predator</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Fossil</strong></span> Level 12 Skirmisher </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Animate (undead) XP 0 (see Fossilmancer) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> F -3 <strong>Senses</strong> Perception +13, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 114; Bloodied 57 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 26; <strong>Fortitude</strong> 23, <strong>Reflex</strong> 25, <strong>Will</strong> 22 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 7 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Bite</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +17 vs. AC; 2d6+6 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Raking</strong> <strong>Claws</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">2 attacks against the same target; attack +14 vs. Reflex; 1d4+6 damage; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">if both attacks hit target is grabbed (escape ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Ripping</strong> <strong>Teeth</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> grabbed target only</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Grabbed target only; attack +15 vs. Fortitude; 3d8+6 damage; on miss </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes half damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Revert</span></strong><span style="font-family: 'Verdana'"> <strong>to</strong> <strong>Stone</strong> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> on death</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">On death Predator Fossil crumbles and reforms as a fossil on the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fossilmancer </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +14 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 16 (+9) <strong>Dex</strong> 22 (+12) <strong>Wis</strong> 14 (+8) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 10 (+6) <strong>Int</strong> 3 (+2) <strong>Cha</strong> 3 (+2) </span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Tusk</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Fossil</strong></span> Level 10 Soldier </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Natural Animate (undead) XP 0 (see Fossilmancer) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> F -10 <strong>Senses</strong> Perception +14, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 104; Bloodied 52; see Revert to Stone </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 26; <strong>Fortitude</strong> 24, <strong>Reflex</strong> 20, <strong>Will</strong> 22 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5, charge 7 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Tusk Gore</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +17 vs. AC; 1d10+6 damage; hit or miss target is marked </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">until the start of Tusk fossils next turn </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Charging Gore</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> charge attack only</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +17 vs. AC; 3d6+6 damage; on hit secondary attack against the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">same target; attack +15 vs. Fortitude; on hit target is pushed 3 squares </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">and knocked prone </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Mace Tail Slam</strong> (Immediate Reaction; at-will) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> <strong>enemy moves into </strong></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>flanking</strong> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When an enemy moves into a position where it flanks the Tusk Fossil it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">may make the following attack as an immediate reaction; attack +15 vs. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reflex; 1d6+6 damage; on hit slide target 1 square and target takes a -4 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">penalty to its next attack this turn </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Revert to Stone</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> on death</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">On death Tusk Fossil crumbles and reforms as a fossil on the Fossilmancer </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Endurance +13 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 22 (+11) <strong>Dex</strong> 14 (+7) <strong>Wis</strong> 18 (+9) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+8) <strong>Int</strong> 3 (+1) <strong>Cha</strong> 3 (+1) </span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Flying Fossil</span></span></strong><span style="font-family: 'Verdana'"> Level 12 Skirmisher </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Animate (undead) XP 0 (see Fossilmancer) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> F -7 <strong>Senses</strong> Perception +14, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 116; Bloodied 58; see Revert to Stone </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 26; <strong>Fortitude</strong> 22, <strong>Reflex</strong> 25, <strong>Will</strong> 23 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 3, fly 8 (hover) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Beak Peck</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +17 vs. AC; 2d6+6 damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Talon Scratch</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, flying only</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +15 vs. Reflex; 2d8+6 damage; on hit secondary attack +15 vs. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fortitude; on hit target is weakened (save ends) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Fly By Attack</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Flying Fossil must fly 8 squares, and may make one Talon Scratch attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">at any point; this movement does not provoke an opportunity attack from </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">the target </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Revert to Stone</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> on death</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">On death Flying Fossil crumbles and reforms as a fossil on the Fossilmancer </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Acrobatics +17 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 14 (+8) <strong>Dex</strong> 22 (+12) <strong>Wis</strong> 16 (+9) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 12 (+7) <strong>Int</strong> 3 (+2) <strong>Cha</strong> 3 (+2) </span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5014197, member: 73463"] [FONT=Verdana][COLOR=white]As you said you were running out of ideas for elementals I thought I would rustle one up for you. Unfortunately you haven’t specified a level so I for this example I chose level 12.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Anyway this is just a little something to relight your enthusiasm.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Slate[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Stone[/B] [B]Fossilmancer[/B][/SIZE] Level 12 Solo Brute [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Huge Elemental Magical Beast (earth) XP 3,500 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +9 [B]Senses[/B] Perception +11, darkvision, tremorsense 10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 550; Bloodied 275; see Ground Slip [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 24 (28); [B]Fortitude[/B] 25 (29), [B]Reflex[/B] 23 (27), [B]Will[/B] 24 (28)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 fire, 10 cold, also see Reactive Resilience; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 5 thunder, 5 lightning [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5, climb 4 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 2 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Crag Slam[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 3; attack +15 vs. AC; 3d6+6 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Slate Slice Slams[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]2 attacks; reach 3; attack +15 vs. AC; 2d8+6 damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes 5 ongoing bleeding damage (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:close: [B]Slate Shard Blast[/B] (Minor; recharge :5::6:) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Close blast 5; attack +13 vs. Reflex; 1d10+5 damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Invoke Predator Fossil[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] summon, minor to [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]sustain[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; summons Predator Fossil (see separate stat block) that appears [/COLOR][/FONT] [FONT=Verdana][COLOR=white]in any free space within burst and acts on an initiative 3 less than [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fossilmancer [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Invoke Tusk Fossil[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] summon, minor to [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]sustain[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; summons Tusk Fossil (see separate stat block) that appears in [/COLOR][/FONT] [FONT=Verdana][COLOR=white]any free space within burst and acts on an initiative 10 less than [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fossilmancer [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Invoke Flying Fossil[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] summon, minor to [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]sustain[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; summons Flying Fossil (see separate stat block) that appears in [/COLOR][/FONT] [FONT=Verdana][COLOR=white]any free space within burst and acts on an initiative 7 less than [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fossilmancer [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Ground Slip[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] zone, while bloodied only[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 7; attack +13 vs. Reflex; 2d6+4 damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]knocked prone; creates a zone that lasts until the end of the encounter; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]all creatures of size medium and smaller treat the area inside the zone as [/COLOR][/FONT] [FONT=Verdana][COLOR=white]difficult terrain [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Threatening[/FONT][/B][FONT=Verdana] [B]Reach[/B] [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Fossilmancer has threatening reach (3) with its Crag Slam attack [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Reactive[/FONT][/B][FONT=Verdana] [B]Resilience[/B] [/FONT][/COLOR] [FONT=Verdana][COLOR=white]While Fossilmancer is immobilised, dazed, stunned or unconscious it gains a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]+4 bonus to all defences [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] primordial [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +10, Athletics +17, Endurance +16 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 22 (+12) [B]Dex[/B] 16 (+9) [B]Wis[/B] 20 (+11) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 20 (+11) [B]Int[/B] 8 (+5) [B]Cha[/B] 12 (+7) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Predator[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Fossil[/B][/SIZE] Level 12 Skirmisher [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Animate (undead) XP 0 (see Fossilmancer) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] F -3 [B]Senses[/B] Perception +13, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 114; Bloodied 57 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 26; [B]Fortitude[/B] 23, [B]Reflex[/B] 25, [B]Will[/B] 22 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 7 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Bite[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +17 vs. AC; 2d6+6 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Raking[/B] [B]Claws[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]2 attacks against the same target; attack +14 vs. Reflex; 1d4+6 damage; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]if both attacks hit target is grabbed (escape ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Ripping[/B] [B]Teeth[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] grabbed target only[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Grabbed target only; attack +15 vs. Fortitude; 3d8+6 damage; on miss [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes half damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Revert[/FONT][/B][FONT=Verdana] [B]to[/B] [B]Stone[/B] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] on death[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]On death Predator Fossil crumbles and reforms as a fossil on the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fossilmancer [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +14 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 16 (+9) [B]Dex[/B] 22 (+12) [B]Wis[/B] 14 (+8) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 10 (+6) [B]Int[/B] 3 (+2) [B]Cha[/B] 3 (+2) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Tusk[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Fossil[/B][/SIZE] Level 10 Soldier [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Natural Animate (undead) XP 0 (see Fossilmancer) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] F -10 [B]Senses[/B] Perception +14, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 104; Bloodied 52; see Revert to Stone [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 26; [B]Fortitude[/B] 24, [B]Reflex[/B] 20, [B]Will[/B] 22 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5, charge 7 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Tusk Gore[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 2; attack +17 vs. AC; 1d10+6 damage; hit or miss target is marked [/COLOR][/FONT] [FONT=Verdana][COLOR=white]until the start of Tusk fossils next turn [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Charging Gore[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] charge attack only[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +17 vs. AC; 3d6+6 damage; on hit secondary attack against the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]same target; attack +15 vs. Fortitude; on hit target is pushed 3 squares [/COLOR][/FONT] [FONT=Verdana][COLOR=white]and knocked prone [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Mace Tail Slam[/B] (Immediate Reaction; at-will) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] [B]enemy moves into [/B][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]flanking[/B] [/FONT][/COLOR] [FONT=Verdana][COLOR=white]When an enemy moves into a position where it flanks the Tusk Fossil it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]may make the following attack as an immediate reaction; attack +15 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reflex; 1d6+6 damage; on hit slide target 1 square and target takes a -4 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]penalty to its next attack this turn [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Revert to Stone[/FONT][/B][FONT=Verdana] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] on death[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]On death Tusk Fossil crumbles and reforms as a fossil on the Fossilmancer [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Endurance +13 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 22 (+11) [B]Dex[/B] 14 (+7) [B]Wis[/B] 18 (+9) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+8) [B]Int[/B] 3 (+1) [B]Cha[/B] 3 (+1) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Flying Fossil[/SIZE][/FONT][/B][FONT=Verdana] Level 12 Skirmisher [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Animate (undead) XP 0 (see Fossilmancer) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] F -7 [B]Senses[/B] Perception +14, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 116; Bloodied 58; see Revert to Stone [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 26; [B]Fortitude[/B] 22, [B]Reflex[/B] 25, [B]Will[/B] 23 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 3, fly 8 (hover) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Beak Peck[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +17 vs. AC; 2d6+6 damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Talon Scratch[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, flying only[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +15 vs. Reflex; 2d8+6 damage; on hit secondary attack +15 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fortitude; on hit target is weakened (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Fly By Attack[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Flying Fossil must fly 8 squares, and may make one Talon Scratch attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]at any point; this movement does not provoke an opportunity attack from [/COLOR][/FONT] [FONT=Verdana][COLOR=white]the target [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Revert to Stone[/FONT][/B][FONT=Verdana] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] on death[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]On death Flying Fossil crumbles and reforms as a fossil on the Fossilmancer [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Acrobatics +17 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 14 (+8) [B]Dex[/B] 22 (+12) [B]Wis[/B] 16 (+9) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 12 (+7) [B]Int[/B] 3 (+2) [B]Cha[/B] 3 (+2) [/FONT][/COLOR] [/QUOTE]
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