Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Pre-American industrial "evolution"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Heretic Apostate" data-source="post: 1902248" data-attributes="member: 696"><p>As someone who has read Guns, Germs and Steel:</p><p> </p><p>Agriculture. The Aztecs/Mayans were not blessed with an overabundance of crops worth domesticating. Corn, for instance, proved exceptionally hard to domesticate (it started out very small, and the seeds were covered in a hard husk). The Aztecs/Mayans only developed three major food crops (corn, squash, and something else, I forget what).</p><p> </p><p>Livestock. The Eastern US natives domesticated the turkey. The Aztecs/Mayans domesticated the dog. The Incans domesticated the llama (the pack animal) and the alpaca (generally, a llama used for growing wool). The southeastern South Americans domesticated the guinea pig. Animals are used for meat, for labor, for clothing material, and for catching contagious diseases.</p><p> </p><p>Geography. Most animals and plants can spread best in an east-west axis, and not so well in a north-south axis. Look at North and South America. They are north-south, and crops that are domesticated in one region might not get enough sunlight in other regions, or too much, or something.</p><p> </p><p>Climate. Mexico is bordered in the north by deserts, and in the south by jungles. Plants and people generally couldn't survive the transition through the hostile climatic regions.</p><p> </p><p>Politics. Why did Columbus, an Italian, get support from Spain? Because that was the third or fourth kingdom he approached with his idea for an expedition. A bunch of small kingdoms will out-innovate a stratified empire any day in terms of innovation. (Heck, the Byzantines bought the secret for "Greek fire," but decided not to buy the secret for gunpowder. So the inventor sold it to the Turks, who used it to conquer Constantinople...)</p><p> </p><p>****************</p><p> </p><p>So you want to posit a middle-ages-level mesoamerican or Mississippi valley or andean culture?</p><p> </p><p>To start, lay out the continent in an east-west axis. Allow a few domesticable animals to survive (e.g., horses were exterminated during the pre-historic era in North America). Have a few large-grain grasses (e.g., a wheat-substitute) around. Allow for large cities, where innovation is rewarded, at least on a case-by-case basis. Have multiple small kingdoms, so innovators can hunt for support.</p><p> </p><p>Those are some ideas...</p></blockquote><p></p>
[QUOTE="Heretic Apostate, post: 1902248, member: 696"] As someone who has read Guns, Germs and Steel: Agriculture. The Aztecs/Mayans were not blessed with an overabundance of crops worth domesticating. Corn, for instance, proved exceptionally hard to domesticate (it started out very small, and the seeds were covered in a hard husk). The Aztecs/Mayans only developed three major food crops (corn, squash, and something else, I forget what). Livestock. The Eastern US natives domesticated the turkey. The Aztecs/Mayans domesticated the dog. The Incans domesticated the llama (the pack animal) and the alpaca (generally, a llama used for growing wool). The southeastern South Americans domesticated the guinea pig. Animals are used for meat, for labor, for clothing material, and for catching contagious diseases. Geography. Most animals and plants can spread best in an east-west axis, and not so well in a north-south axis. Look at North and South America. They are north-south, and crops that are domesticated in one region might not get enough sunlight in other regions, or too much, or something. Climate. Mexico is bordered in the north by deserts, and in the south by jungles. Plants and people generally couldn't survive the transition through the hostile climatic regions. Politics. Why did Columbus, an Italian, get support from Spain? Because that was the third or fourth kingdom he approached with his idea for an expedition. A bunch of small kingdoms will out-innovate a stratified empire any day in terms of innovation. (Heck, the Byzantines bought the secret for "Greek fire," but decided not to buy the secret for gunpowder. So the inventor sold it to the Turks, who used it to conquer Constantinople...) **************** So you want to posit a middle-ages-level mesoamerican or Mississippi valley or andean culture? To start, lay out the continent in an east-west axis. Allow a few domesticable animals to survive (e.g., horses were exterminated during the pre-historic era in North America). Have a few large-grain grasses (e.g., a wheat-substitute) around. Allow for large cities, where innovation is rewarded, at least on a case-by-case basis. Have multiple small kingdoms, so innovators can hunt for support. Those are some ideas... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Pre-American industrial "evolution"
Top