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Pre Beta RPM release
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<blockquote data-quote="nickT" data-source="post: 152288" data-attributes="member: 4205"><p>Hi, </p><p> Just thought I would get something on screen to show that I am awake. I have played with RPM and must admit to being favourably impressed, I am in the process of writing a similar piece of software for my Gurps Campaign, and I am painfully aware of how the computer can get between the GM and the players. Because of this I have not yet used RPM in my D&D campaign, (first impressions are important, and I didn't want my players to see me struggling with RPM, since this would build up resistance to my employing it later). Having said this I hope to use it next Friday, assuming I have time to get the controls under my belt. I have done a small amount of testing using the tutorial, and have noticed a couple of points, some of which I think have already been addressed :-</p><p></p><p>Skills input. </p><p>why do you disallow 1/2 points in skills? If I am attempting to mirror a PC in RPM, I can see the possibility of an odd half point hanging around waiting for their next level advance.</p><p></p><p>Subtype not clearing if creature type is changed.</p><p></p><p>Printing option.</p><p>If you click the right-arrow when on the last item of a creature list, then attempt to print , you will get a blank page displayed, (problem does not appear to occur when trying to print the item before the first creature on the list.</p><p></p><p>Bonus's for Masterworks/magical weapons.</p><p>The Player's Manual (very end of page 114) specificly states that the Masterwork bonus does not stack with Magical bonuses, (yes I know, I think that stinks as well, paying 2000GP just to gain +1 damage!)</p></blockquote><p></p>
[QUOTE="nickT, post: 152288, member: 4205"] Hi, Just thought I would get something on screen to show that I am awake. I have played with RPM and must admit to being favourably impressed, I am in the process of writing a similar piece of software for my Gurps Campaign, and I am painfully aware of how the computer can get between the GM and the players. Because of this I have not yet used RPM in my D&D campaign, (first impressions are important, and I didn't want my players to see me struggling with RPM, since this would build up resistance to my employing it later). Having said this I hope to use it next Friday, assuming I have time to get the controls under my belt. I have done a small amount of testing using the tutorial, and have noticed a couple of points, some of which I think have already been addressed :- Skills input. why do you disallow 1/2 points in skills? If I am attempting to mirror a PC in RPM, I can see the possibility of an odd half point hanging around waiting for their next level advance. Subtype not clearing if creature type is changed. Printing option. If you click the right-arrow when on the last item of a creature list, then attempt to print , you will get a blank page displayed, (problem does not appear to occur when trying to print the item before the first creature on the list. Bonus's for Masterworks/magical weapons. The Player's Manual (very end of page 114) specificly states that the Masterwork bonus does not stack with Magical bonuses, (yes I know, I think that stinks as well, paying 2000GP just to gain +1 damage!) [/QUOTE]
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