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Pre-Order DLC comes to D&D with D&D Beyond and Xanathar's Guide to Everything pre-order
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<blockquote data-quote="Gardens &amp; Goblins" data-source="post: 7239948" data-attributes="member: 6846794"><p>Free after a time would go down well. Of course, they'd need to let folks know of this before hand - in so doing, those that wished to somehow show support (other than, I don't know, just giving them money for their product) would have the option of pre-ordering - a gift to the marketing department, maybe. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Then, those that bought the product would recieve a nice little boon a month or what have you down the line. Granted, the info will be all over the net a few days after launch but still, it would be a clever gesture. What better way to curry favour than with a 'free' gift? </p><p></p><p>Of course, it's highly unlikely - call me cynical but I fully expect it to be marketed as additional conent, available for a price after launch. If, of course, it is made 'officially' available at all.</p><p></p><p>..and this is kinda where things break down. I know some value the argument, 'Oh you wouldn't complain about buying a DVD and then paying for a cinema ticket and then paying for a box set! But really, in this scenario, most folks are paying for entertainment, the experience. D&D is, for the most part, about the information. </p><p></p><p>Personally, I and many others value information from some sources more than others <em>(with regards to D&D and, obviously, else where)</em> -- I place more value on something cooked up by the WOC design team <em>(for better or for worse!)</em> The talk in this thread of 'official or unofficial?' and its regards to perceived worth are testimony to this.</p><p></p><p>And WOC understand this. They realise the value of their information and their endorsement. It's the heart of the product. And naturally, they desperately want to control access to their information while capitalizing on our association with their endorsement and supposed quality.</p><p></p><p>Hence we see the system that is D&D Beyond, the unwillingness to release .pdfs outside of a controlled system of distribution, the constant updates of 'Mearls talks about X', and so on.</p><p></p><p>Problem being, information is something folks can not readily control. And associations of quality can easily take a dive in the face of short-sighted marketing strategies, sloppy design decisions and general poor management.</p></blockquote><p></p>
[QUOTE="Gardens & Goblins, post: 7239948, member: 6846794"] Free after a time would go down well. Of course, they'd need to let folks know of this before hand - in so doing, those that wished to somehow show support (other than, I don't know, just giving them money for their product) would have the option of pre-ordering - a gift to the marketing department, maybe. ;) Then, those that bought the product would recieve a nice little boon a month or what have you down the line. Granted, the info will be all over the net a few days after launch but still, it would be a clever gesture. What better way to curry favour than with a 'free' gift? Of course, it's highly unlikely - call me cynical but I fully expect it to be marketed as additional conent, available for a price after launch. If, of course, it is made 'officially' available at all. ..and this is kinda where things break down. I know some value the argument, 'Oh you wouldn't complain about buying a DVD and then paying for a cinema ticket and then paying for a box set! But really, in this scenario, most folks are paying for entertainment, the experience. D&D is, for the most part, about the information. Personally, I and many others value information from some sources more than others [I](with regards to D&D and, obviously, else where)[/I] -- I place more value on something cooked up by the WOC design team [I](for better or for worse!)[/I] The talk in this thread of 'official or unofficial?' and its regards to perceived worth are testimony to this. And WOC understand this. They realise the value of their information and their endorsement. It's the heart of the product. And naturally, they desperately want to control access to their information while capitalizing on our association with their endorsement and supposed quality. Hence we see the system that is D&D Beyond, the unwillingness to release .pdfs outside of a controlled system of distribution, the constant updates of 'Mearls talks about X', and so on. Problem being, information is something folks can not readily control. And associations of quality can easily take a dive in the face of short-sighted marketing strategies, sloppy design decisions and general poor management. [/QUOTE]
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