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Pre-rolling dice for the game
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<blockquote data-quote="shilsen" data-source="post: 2136741" data-attributes="member: 198"><p>I was just doing some prep work for tomorrow's game and pre-rolling some things, and I wondered if other people do that. Recently, for the purposes of speeding up combat, I tend to pre-roll a lot of combat rolls for NPCs. I'll roll saves, attacks, damage, etc. If there are spells with variable effects that I expect to be cast (esp. things with lots of dice like fireball), I'll roll up the results beforehand. </p><p></p><p>The first time I started doing this, my players were a little surprised and I did get a little grumbling about them not getting to see what I roll. I pointed out to them that the only reason they get to see what I roll anyway is because I roll in the open (all the DMs I've played with rolled behind a screen) and that they know I don't fudge, for good or bad. I've never had a complaint since and it is a habit that has saved me a huge amount of time during the game. I've also applied it in other areas, such as having players roll a set of skill checks or saves for their PCs at the start of the session and write them down, and referring to the results as needed, marking them off as I go. I don't do this all the time, but if I can predict a combat (which isn't always the case, since I do a lot of free-form DMing with PCs having very high degrees of freedom in what they will do and rarely do dungeon crawls) and esp. a potentially long/complicated one, I will probably do it.</p><p></p><p>So here are my questions - do you ever do this as a DM? If not, would you consider doing it, and if not, why not? As a player, would you have problems with your DM doing the above?</p></blockquote><p></p>
[QUOTE="shilsen, post: 2136741, member: 198"] I was just doing some prep work for tomorrow's game and pre-rolling some things, and I wondered if other people do that. Recently, for the purposes of speeding up combat, I tend to pre-roll a lot of combat rolls for NPCs. I'll roll saves, attacks, damage, etc. If there are spells with variable effects that I expect to be cast (esp. things with lots of dice like fireball), I'll roll up the results beforehand. The first time I started doing this, my players were a little surprised and I did get a little grumbling about them not getting to see what I roll. I pointed out to them that the only reason they get to see what I roll anyway is because I roll in the open (all the DMs I've played with rolled behind a screen) and that they know I don't fudge, for good or bad. I've never had a complaint since and it is a habit that has saved me a huge amount of time during the game. I've also applied it in other areas, such as having players roll a set of skill checks or saves for their PCs at the start of the session and write them down, and referring to the results as needed, marking them off as I go. I don't do this all the time, but if I can predict a combat (which isn't always the case, since I do a lot of free-form DMing with PCs having very high degrees of freedom in what they will do and rarely do dungeon crawls) and esp. a potentially long/complicated one, I will probably do it. So here are my questions - do you ever do this as a DM? If not, would you consider doing it, and if not, why not? As a player, would you have problems with your DM doing the above? [/QUOTE]
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