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D&D Older Editions
Prediction: 4e economy will have to change
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<blockquote data-quote="ArcaneSpringboard" data-source="post: 5276777" data-attributes="member: 87400"><p>Given the news that magic items will be classified as common, uncommon and rare, with the common items the only ones that can be purchased by PCs or created using the Craft Magic Item ritual. This puts the distribution of uncommon items (which is most of the items currently listed) back into the hands of the DM.</p><p></p><p>One of the effects of this change is that the restriction to the number of Daily powers that the PCs can use from magic items is going to be eliminated.</p><p></p><p>However, it is my guess that another effect will be to change the economy of treasure allocation and spending.</p><p></p><p>The fact is that the vast majority of gold that gets spent right now is for other magic items. But if those magic items are not available to be bought, there isn't really a lot for the PCs to buy.</p><p></p><p>Also, with the magic items for the most part not being purchasable there is less reason for the treasure acquired per level to go up exponentially (which to me is rather annoying).</p><p></p><p>So I'm hoping that the treasure amounts for higher levels will be reduced.</p><p></p><p>Though that still brings up another thing...if PCs aren't buying magic items...what ARE they going to be buying? Strongholds? Airships?</p></blockquote><p></p>
[QUOTE="ArcaneSpringboard, post: 5276777, member: 87400"] Given the news that magic items will be classified as common, uncommon and rare, with the common items the only ones that can be purchased by PCs or created using the Craft Magic Item ritual. This puts the distribution of uncommon items (which is most of the items currently listed) back into the hands of the DM. One of the effects of this change is that the restriction to the number of Daily powers that the PCs can use from magic items is going to be eliminated. However, it is my guess that another effect will be to change the economy of treasure allocation and spending. The fact is that the vast majority of gold that gets spent right now is for other magic items. But if those magic items are not available to be bought, there isn't really a lot for the PCs to buy. Also, with the magic items for the most part not being purchasable there is less reason for the treasure acquired per level to go up exponentially (which to me is rather annoying). So I'm hoping that the treasure amounts for higher levels will be reduced. Though that still brings up another thing...if PCs aren't buying magic items...what ARE they going to be buying? Strongholds? Airships? [/QUOTE]
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Prediction: 4e economy will have to change
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