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General Tabletop Discussion
*Dungeons & Dragons
Prediction: No OGL until at least May if not later
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<blockquote data-quote="Nellisir" data-source="post: 6487364" data-attributes="member: 70"><p>(As I've said many times before...)</p><p>I don't think we'll see 5e under THE OGL. It'll be a license midway between the GSL and the OGL, based off of the Basic Rules, but probably expanding monster selection to the MM (but in Basic format, so all flavor text is out). It won't have the problems the GSL did, but it won't be as open as the OGL. You won't be able to use the OGL and the 5e license in the same product. You'll be able to make new stuff, but not a full-on game.</p><p></p><p>I'm not sure about stuff like the monk or the tiefling. They're not Basic. I could see a lot of people squawking, but leaving them out doesn't really hurt the license utility or functionality. Just write your own fiendling variant.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6487364, member: 70"] (As I've said many times before...) I don't think we'll see 5e under THE OGL. It'll be a license midway between the GSL and the OGL, based off of the Basic Rules, but probably expanding monster selection to the MM (but in Basic format, so all flavor text is out). It won't have the problems the GSL did, but it won't be as open as the OGL. You won't be able to use the OGL and the 5e license in the same product. You'll be able to make new stuff, but not a full-on game. I'm not sure about stuff like the monk or the tiefling. They're not Basic. I could see a lot of people squawking, but leaving them out doesn't really hurt the license utility or functionality. Just write your own fiendling variant. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Prediction: No OGL until at least May if not later
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