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General Tabletop Discussion
*TTRPGs General
Preferences for giving XP for non battles, i.e. diplomacy, stealth, subterfuge etc.
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<blockquote data-quote="Al" data-source="post: 222498" data-attributes="member: 2486"><p>I think that the answer is probably in constructive interpretation of the word 'defeat' when in the context of 'defeat an enemy and gain XP'.</p><p>Now, let us take a scenario. Orcish raiders are pillaging the town. The PCs could just go in with full plate gleaming and swords swinging and fell all the orcs. The gain an XP award.</p><p>Alternately, they could try to sneak past the guards, creep up on the chieftain and murder him. Again, I would rule full XP for 'defeating' the guards, and for 'defeating' the chieftain.</p><p>However, they could also negotiate their way past the guards, and seek an audience with the chieftain. Through clever wordplay mixed with appropriate diplomacy, they convince the orcish chieftain to live in harmony with the town. The threat is 'defeated' and full XP should be awarded for the negotiation and diplomacy: and you can throw in a roleplay XP award to boot.</p><p>Fundamentally, the DM awards XP as he sees fit: if you feel that diplomacy or stealth deserves an XP award, you award it.</p></blockquote><p></p>
[QUOTE="Al, post: 222498, member: 2486"] I think that the answer is probably in constructive interpretation of the word 'defeat' when in the context of 'defeat an enemy and gain XP'. Now, let us take a scenario. Orcish raiders are pillaging the town. The PCs could just go in with full plate gleaming and swords swinging and fell all the orcs. The gain an XP award. Alternately, they could try to sneak past the guards, creep up on the chieftain and murder him. Again, I would rule full XP for 'defeating' the guards, and for 'defeating' the chieftain. However, they could also negotiate their way past the guards, and seek an audience with the chieftain. Through clever wordplay mixed with appropriate diplomacy, they convince the orcish chieftain to live in harmony with the town. The threat is 'defeated' and full XP should be awarded for the negotiation and diplomacy: and you can throw in a roleplay XP award to boot. Fundamentally, the DM awards XP as he sees fit: if you feel that diplomacy or stealth deserves an XP award, you award it. [/QUOTE]
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General Tabletop Discussion
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Preferences for giving XP for non battles, i.e. diplomacy, stealth, subterfuge etc.
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