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<blockquote data-quote="doctorbadwolf" data-source="post: 9817490" data-attributes="member: 6704184"><p>I want them to make something that has elements of classic S&S, a dose of Shadow of The Collosus, and like....moodier Breath of The Wild and final Fantasy (the less cyberpunk looking ones, like FF9), and 80' dark fantasy and science fantasy. </p><p></p><p>A world where the gods are not distant and sometimes need killing, where their children are more often kaiju than humanoids with magic, where ancient temples might come alive and either give boons or wreak destruction...</p><p></p><p>I want ancient ruins and new inventions alike to be wonderful and dangerous and terrifying. </p><p></p><p>LIke let me play a magitech inventor in a world that is more like Hyboria than it is like Eberron, but that has odd elements of Eberron. That contrast is what i want. Mongols to the north and Golden Age Baghdad to the south, with strange places like a city where it is never day, and slowly drifting sky dragons so big that kobold tribes live on them, and forests of giant trees so large they would dwarf giant seqouias, where gnomes like in root burrow cities and elves live in the upper hollows, and the gnomes have crystaltech vehicles and weapons. </p><p></p><p>I want them to take a risk and do something downright weird.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9817490, member: 6704184"] I want them to make something that has elements of classic S&S, a dose of Shadow of The Collosus, and like....moodier Breath of The Wild and final Fantasy (the less cyberpunk looking ones, like FF9), and 80' dark fantasy and science fantasy. A world where the gods are not distant and sometimes need killing, where their children are more often kaiju than humanoids with magic, where ancient temples might come alive and either give boons or wreak destruction... I want ancient ruins and new inventions alike to be wonderful and dangerous and terrifying. LIke let me play a magitech inventor in a world that is more like Hyboria than it is like Eberron, but that has odd elements of Eberron. That contrast is what i want. Mongols to the north and Golden Age Baghdad to the south, with strange places like a city where it is never day, and slowly drifting sky dragons so big that kobold tribes live on them, and forests of giant trees so large they would dwarf giant seqouias, where gnomes like in root burrow cities and elves live in the upper hollows, and the gnomes have crystaltech vehicles and weapons. I want them to take a risk and do something downright weird. [/QUOTE]
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