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<blockquote data-quote="Asmor" data-source="post: 4370801" data-attributes="member: 1154"><p>Eurogames, AKA German Board Games, are typified by elegant and simple mechanics and are often easy to learn yet still allow for a great deal of depth. They're also usually themed, more often than not an historical theme. Fantasy themes are uncommon, and sci-fi themes are all but non-existent. Eurogames tend to have a small number of simple rules from which the gameplay is derived.</p><p></p><p>Ameritrash games frequently focus on theme first and gameplay second, and have a much heavier luck element than Eurogames. Ameritrash games often have fantasy themes, and sci-fi isn't that uncommon but still not particularly common. Complicated rules are another frequent, though not universal, feature of Ameritrash games (the better to more accurately simulate the theme!) with lots of exceptions, corner cases and specific rules. Also popular are huge and/or many decks of cards, and lots of dice.</p><p></p><p>Both tend to have very nice components. Eurogames prefer elegant and simple components, such as colored and/or shaped wooden blocks, while Ameritrash games often have miniatures and other detailed plastic components.</p><p></p><p>Example Eurogames: Puerto Rico, Settlers of Catan, Ticket to Ride.</p><p></p><p>Example Ameritrash games: Descent: Journeys in the Darkness, Munchkin, Mall of Horror.</p><p></p><p></p><p></p><p>Not quite, that's just <em>trash</em>.</p><p></p><p>It's worth noting that Eurogames are not necessarily European in origin, and Ameritrash games not necessarily American in origin. The plurality of each are, however. An example of an American Eurogame would be Vegas Showdown; I can't think of any European Ameritrash off the top of my head.</p></blockquote><p></p>
[QUOTE="Asmor, post: 4370801, member: 1154"] Eurogames, AKA German Board Games, are typified by elegant and simple mechanics and are often easy to learn yet still allow for a great deal of depth. They're also usually themed, more often than not an historical theme. Fantasy themes are uncommon, and sci-fi themes are all but non-existent. Eurogames tend to have a small number of simple rules from which the gameplay is derived. Ameritrash games frequently focus on theme first and gameplay second, and have a much heavier luck element than Eurogames. Ameritrash games often have fantasy themes, and sci-fi isn't that uncommon but still not particularly common. Complicated rules are another frequent, though not universal, feature of Ameritrash games (the better to more accurately simulate the theme!) with lots of exceptions, corner cases and specific rules. Also popular are huge and/or many decks of cards, and lots of dice. Both tend to have very nice components. Eurogames prefer elegant and simple components, such as colored and/or shaped wooden blocks, while Ameritrash games often have miniatures and other detailed plastic components. Example Eurogames: Puerto Rico, Settlers of Catan, Ticket to Ride. Example Ameritrash games: Descent: Journeys in the Darkness, Munchkin, Mall of Horror. Not quite, that's just [i]trash[/i]. It's worth noting that Eurogames are not necessarily European in origin, and Ameritrash games not necessarily American in origin. The plurality of each are, however. An example of an American Eurogame would be Vegas Showdown; I can't think of any European Ameritrash off the top of my head. [/QUOTE]
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