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General Tabletop Discussion
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Pregnant Players & The Effect On Games
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<blockquote data-quote="PeelSeel2" data-source="post: 4522731" data-attributes="member: 35016"><p>I cannot relate to the pregnancy. I can see where it would be difficult for the group cohesion. Friendship and comradary is the essence of PnP RPG's. PnP RPG's are truely one the finest building blocks of friendship their is.</p><p></p><p>I run what I would term as a 'college' campaign. I decided to get back into gaming in 2003-2004 time frame, and went to the college for players. Soon I was the main (and then only) DM. The group I was starting with was familiar with 3.x almost exclusively. We started a campaign that lasted until about 1-1.5 years ago. Then graduations and other things started un-forming that group. We went through a transition period, which was personally rough. We are on the other side of it now. We have veterans from the first group, and newbies (who have only knew WOW prior to them coming to the group). A lot of (personal) change has happened. What I did to get straight with it was to go back to the basics. We started another campaign. We never finished the old campaign. It is still on reserve for when time, fortune, and providence allows us (of the old group) to get together. In the meantime, we have a new campaign, with new and old players, to grace our group. The players whom life and circumstance has taken away are always welcome back, and they know that. We all still talk and get together. We are planning on putting the old campaign to a rest (together) at some future point. In the meantime, everyone enjoys when references to their old characters come up in the new campaign, and the new players enjoy hearing some of the history of the events in the new campaign.</p></blockquote><p></p>
[QUOTE="PeelSeel2, post: 4522731, member: 35016"] I cannot relate to the pregnancy. I can see where it would be difficult for the group cohesion. Friendship and comradary is the essence of PnP RPG's. PnP RPG's are truely one the finest building blocks of friendship their is. I run what I would term as a 'college' campaign. I decided to get back into gaming in 2003-2004 time frame, and went to the college for players. Soon I was the main (and then only) DM. The group I was starting with was familiar with 3.x almost exclusively. We started a campaign that lasted until about 1-1.5 years ago. Then graduations and other things started un-forming that group. We went through a transition period, which was personally rough. We are on the other side of it now. We have veterans from the first group, and newbies (who have only knew WOW prior to them coming to the group). A lot of (personal) change has happened. What I did to get straight with it was to go back to the basics. We started another campaign. We never finished the old campaign. It is still on reserve for when time, fortune, and providence allows us (of the old group) to get together. In the meantime, we have a new campaign, with new and old players, to grace our group. The players whom life and circumstance has taken away are always welcome back, and they know that. We all still talk and get together. We are planning on putting the old campaign to a rest (together) at some future point. In the meantime, everyone enjoys when references to their old characters come up in the new campaign, and the new players enjoy hearing some of the history of the events in the new campaign. [/QUOTE]
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