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You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!
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Level Up: Advanced 5th Edition (A5E)
Prepared Maneuverist
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<blockquote data-quote="xiphumor" data-source="post: 8681731" data-attributes="member: 7033055"><p>As I continue to think about how to make a 1/3 martial archetype for caster subclasses and thinking about how to make them weaker but still interesting, it occurs to me that casters might not have learned their maneuvers by traditional means. As such, what do y’all think of this:</p><p></p><p>“At 1st/2nd/3rd level, you gain the ability to use combat maneuvers. You gain proficiency in one combat tradition of your choice. </p><p></p><p>You gain an exertion pool equal to twice your proficiency bonus, regaining any spent exertion at the end of a short or long rest. You use your maneuvers by spending points from your exertion pool.</p><p></p><p>You prepare the list of archetype maneuvers that are available for you to use, choosing from the combat traditions you have gained from this class. When you do so, choose a number of archetype maneuvers whose combined degree levels do not exceed the Degree Total value for your level on the archetype table. The Maneuever Degree column on the archetype table shows the maximum maneuever degree you can prepare.</p><p></p><p>You can change your list of prepared maneuvers whenever you finish a long rest by communing with the source of your magic (by studying, meditating, practicing, etc.) for at least 1 minute per maneuver degree for each maneuver on your list.”</p><p></p><table style='width: 100%'><tr><td>Levels</td><td>Degree Total</td><td>Maneuver Degree</td></tr><tr><td>1-4</td><td>2</td><td>1st</td></tr><tr><td>5-8</td><td>3</td><td>1st</td></tr><tr><td>9-12</td><td>4</td><td>2nd</td></tr><tr><td>13-16</td><td>5</td><td>2nd</td></tr><tr><td>17-20</td><td>6</td><td>3rd</td></tr></table><p></p><p>I’m working on the multiclassing rules, but hopefully this should help sidestep the notorious 1 Fighter dip problem.</p></blockquote><p></p>
[QUOTE="xiphumor, post: 8681731, member: 7033055"] As I continue to think about how to make a 1/3 martial archetype for caster subclasses and thinking about how to make them weaker but still interesting, it occurs to me that casters might not have learned their maneuvers by traditional means. As such, what do y’all think of this: “At 1st/2nd/3rd level, you gain the ability to use combat maneuvers. You gain proficiency in one combat tradition of your choice. You gain an exertion pool equal to twice your proficiency bonus, regaining any spent exertion at the end of a short or long rest. You use your maneuvers by spending points from your exertion pool. You prepare the list of archetype maneuvers that are available for you to use, choosing from the combat traditions you have gained from this class. When you do so, choose a number of archetype maneuvers whose combined degree levels do not exceed the Degree Total value for your level on the archetype table. The Maneuever Degree column on the archetype table shows the maximum maneuever degree you can prepare. You can change your list of prepared maneuvers whenever you finish a long rest by communing with the source of your magic (by studying, meditating, practicing, etc.) for at least 1 minute per maneuver degree for each maneuver on your list.” [TABLE] [TR] [TD]Levels[/TD] [TD]Degree Total[/TD] [TD]Maneuver Degree[/TD] [/TR] [TR] [TD]1-4[/TD] [TD]2[/TD] [TD]1st[/TD] [/TR] [TR] [TD]5-8[/TD] [TD]3[/TD] [TD]1st[/TD] [/TR] [TR] [TD]9-12[/TD] [TD]4[/TD] [TD]2nd[/TD] [/TR] [TR] [TD]13-16[/TD] [TD]5[/TD] [TD]2nd[/TD] [/TR] [TR] [TD]17-20[/TD] [TD]6[/TD] [TD]3rd[/TD] [/TR] [/TABLE] I’m working on the multiclassing rules, but hopefully this should help sidestep the notorious 1 Fighter dip problem. [/QUOTE]
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