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General Tabletop Discussion
*Dungeons & Dragons
Preparing spells every 8 hours?
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<blockquote data-quote="strongbow" data-source="post: 78698" data-attributes="member: 2650"><p>I think I'll throw a wrinkle into this debate. What about the spell </p><p><em>Remove Fatigue</em> from Oriental Adventures?</p><p></p><p>The spell states that you don't need to sleep for 24 hours if you are not already <em>fatigued</em>, as per the description of fatigued in the DMG.</p><p></p><p>So for those extremely munchkin types, you would not suffer circadian rhythem penalties, and only need restful calm instead of sleep. I guess I should state here that I realize that some people think that multimple prep sessions per day is ok not because they are munchkins, but because they are confused.</p><p></p><p>Even though I play a Shaman, and would love to have more spells per day, I thought it was obvious that the Spells per Day are based on a 24 hour cycle. The term 'day' would vary from character to character, depending on when they prepped spells.</p><p></p><p>Example:</p><p></p><p>Bob the Cleric's normal prep time for spells (when his mind is considered 'fresh') is at dawn. Therefore, his 'day' resets at dawn.</p><p></p><p>Joe the Wizard's normal prep time for spells is dusk (when his mind is considered fresh). Therefore his 'day' resets at dusk.</p><p></p><p>It helps to reason through this argument if you realize that the term spells per day is not talking about a midnight to midnight cycle, but a spell prep (fresh) to spell prep (fresh) cycle. The period is still 24 hours long.</p><p></p><p>Now consider this:</p><p></p><p>Even a munchkin player is going to not argue that a spell with a 10 minute cast time takes......10 minutes to cast. So why does spells per day....that is spells per 24 hour period, not follow the same rule?</p><p></p><p>From the SRD:</p><p>Once the character has cast a prepared spell, the character can't cast it again until it is prepared again. (If the character has prepared multiple copies of a single spell, each copy can be cast only once.) If the character is a bard or sorcerer, casting a spell counts against the character's daily limit for spells of that level, but the character can cast the same spell again if the character hasn't reached his or her limit.</p><p></p><p>Key phrase=daily limit. This post is long enough for now.</p></blockquote><p></p>
[QUOTE="strongbow, post: 78698, member: 2650"] I think I'll throw a wrinkle into this debate. What about the spell [I]Remove Fatigue[/I] from Oriental Adventures? The spell states that you don't need to sleep for 24 hours if you are not already [I]fatigued[/I], as per the description of fatigued in the DMG. So for those extremely munchkin types, you would not suffer circadian rhythem penalties, and only need restful calm instead of sleep. I guess I should state here that I realize that some people think that multimple prep sessions per day is ok not because they are munchkins, but because they are confused. Even though I play a Shaman, and would love to have more spells per day, I thought it was obvious that the Spells per Day are based on a 24 hour cycle. The term 'day' would vary from character to character, depending on when they prepped spells. Example: Bob the Cleric's normal prep time for spells (when his mind is considered 'fresh') is at dawn. Therefore, his 'day' resets at dawn. Joe the Wizard's normal prep time for spells is dusk (when his mind is considered fresh). Therefore his 'day' resets at dusk. It helps to reason through this argument if you realize that the term spells per day is not talking about a midnight to midnight cycle, but a spell prep (fresh) to spell prep (fresh) cycle. The period is still 24 hours long. Now consider this: Even a munchkin player is going to not argue that a spell with a 10 minute cast time takes......10 minutes to cast. So why does spells per day....that is spells per 24 hour period, not follow the same rule? From the SRD: Once the character has cast a prepared spell, the character can't cast it again until it is prepared again. (If the character has prepared multiple copies of a single spell, each copy can be cast only once.) If the character is a bard or sorcerer, casting a spell counts against the character's daily limit for spells of that level, but the character can cast the same spell again if the character hasn't reached his or her limit. Key phrase=daily limit. This post is long enough for now. [/QUOTE]
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Preparing spells every 8 hours?
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