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<blockquote data-quote="MerricB" data-source="post: 5985551" data-attributes="member: 3586"><p>Our second session was without Lee, who had been summoned to a family emergency. As a result, we were without a ranger (and his excellent Perception checks).</p><p></p><p>I began the session by doing a little role-playing with the inhabitants of Oleg's trading post, and reinforcing a few of the quests. Svetlana asked for the Moon Radishes (to cheer up the ill Lee and the depressed Oleg). Though this quest has a ridiculously good reward, I wasn't about to change it.</p><p></p><p>The group's main objective was to regain Svetlana's wedding ring, but on the first expedition they discovered some kobolds guarding her moon radishes and - after failing to negotiate with them - slaughtered three of them and then successfully negotiated with the fourth. From here, it was time to look for the Sycamore tree the mites lived under. </p><p></p><p>Once that was found - and the guard party of mites was dealt with, we had one of the most amusing set-piece encounters yet: the group would find some mites, kill one, then the rest would run away. Once they reached the leader, he had all these reinforcements. Unfortunately for the mite leader, he won initiative, charged into combat, and was killed before the rest of the mites could act. What did they do? They ran away - abandoning their home to find somewhere far, far away from cruel adventurers!</p><p></p><p><img src="http://www.enworld.org/forum/attachment.php?attachmentid=52487&stc=1&d=1344395247" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>This session was *mostly* run without miniatures, but I did use a basic map to show the mite combats.</p><p></p><p>After the mites were defeated, they recovered the statue of a devil, and freed a poor kobold who really wanted to return the statue to his tribe. The group were very amenable to negotiating with the kobolds, and accompanied him to the tribe. </p><p></p><p>The second big set-piece of the session found the group giving the statue to the chieftain of the tribe rather than the shaman, and then defending themselves as the shaman attacked them. The chief was overjoyed when the shaman was slain, and a treaty was enacted between the kobolds and the adventurers. Dave was talking about trade routes - we'll see how that goes as the adventure continues. Mikmek, the kobold they rescued, will probably have an ongoing role as well...</p><p></p><p>Apart from that, the group continued to explore the lands around. A random encounter with a troll saw the group bribing it with about 12 days worth of rations rather than fighting it (good thinking!), they reclaimed a temple of Erastil, and failed to discover a couple of items because their Perception skills weren't high enough. The session ended with them fighting a great boar (one of the quest monsters) and defeating it pretty easily.</p><p></p><p><img src="http://www.enworld.org/forum/attachment.php?attachmentid=52485&stc=1&d=1344394732" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>Beads indicate hexes explored. The goblin has no significance.</em></p><p></p><p>At this point, the group was just short of 3rd level, so I instructed everyone to level up in preparation for the next session. (They'd reached 2nd level after a couple of encounters this session). We should finish this first adventure next session, and then move into the kingdom-building aspect of the Adventure Path.</p></blockquote><p></p>
[QUOTE="MerricB, post: 5985551, member: 3586"] Our second session was without Lee, who had been summoned to a family emergency. As a result, we were without a ranger (and his excellent Perception checks). I began the session by doing a little role-playing with the inhabitants of Oleg's trading post, and reinforcing a few of the quests. Svetlana asked for the Moon Radishes (to cheer up the ill Lee and the depressed Oleg). Though this quest has a ridiculously good reward, I wasn't about to change it. The group's main objective was to regain Svetlana's wedding ring, but on the first expedition they discovered some kobolds guarding her moon radishes and - after failing to negotiate with them - slaughtered three of them and then successfully negotiated with the fourth. From here, it was time to look for the Sycamore tree the mites lived under. Once that was found - and the guard party of mites was dealt with, we had one of the most amusing set-piece encounters yet: the group would find some mites, kill one, then the rest would run away. Once they reached the leader, he had all these reinforcements. Unfortunately for the mite leader, he won initiative, charged into combat, and was killed before the rest of the mites could act. What did they do? They ran away - abandoning their home to find somewhere far, far away from cruel adventurers! [img]http://www.enworld.org/forum/attachment.php?attachmentid=52487&stc=1&d=1344395247[/img] This session was *mostly* run without miniatures, but I did use a basic map to show the mite combats. After the mites were defeated, they recovered the statue of a devil, and freed a poor kobold who really wanted to return the statue to his tribe. The group were very amenable to negotiating with the kobolds, and accompanied him to the tribe. The second big set-piece of the session found the group giving the statue to the chieftain of the tribe rather than the shaman, and then defending themselves as the shaman attacked them. The chief was overjoyed when the shaman was slain, and a treaty was enacted between the kobolds and the adventurers. Dave was talking about trade routes - we'll see how that goes as the adventure continues. Mikmek, the kobold they rescued, will probably have an ongoing role as well... Apart from that, the group continued to explore the lands around. A random encounter with a troll saw the group bribing it with about 12 days worth of rations rather than fighting it (good thinking!), they reclaimed a temple of Erastil, and failed to discover a couple of items because their Perception skills weren't high enough. The session ended with them fighting a great boar (one of the quest monsters) and defeating it pretty easily. [img]http://www.enworld.org/forum/attachment.php?attachmentid=52485&stc=1&d=1344394732[/img] [i]Beads indicate hexes explored. The goblin has no significance.[/i] At this point, the group was just short of 3rd level, so I instructed everyone to level up in preparation for the next session. (They'd reached 2nd level after a couple of encounters this session). We should finish this first adventure next session, and then move into the kingdom-building aspect of the Adventure Path. [/QUOTE]
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