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Prepping for The Wild Beyond the Witchlight -- The Witchlight Carnival
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<blockquote data-quote="RealAlHazred" data-source="post: 9645763" data-attributes="member: 25818"><p><strong><u>Witchlight Carnival Expanded</u></strong></p><p>Okay, this one is really good. It also provides an addition 12 Lost Things, so that you can roll a d20 and have more options. Several of the associated items are Uncommon, which is more appropriate and useful at the tier characters are likely to start finding them. It's a good list.</p><p></p><p>It also expands on the Big Top Extravaganza, turning it into an interactive event for the PCs.</p><p></p><p>The supplement includes good expansions on several of the attractions:</p><ul> <li data-xf-list-type="ul">Bubble-Pop Teapot (providing a competitive "bumper bubbles" minigame)</li> <li data-xf-list-type="ul">Carousel (giving ways the Hourglass Coven Thieves can sabotage the unicorn puzzle, to prevent the players getting any information)</li> <li data-xf-list-type="ul">Dragonfly Rides (giving a "ride the dragonflies through rings" minigame)</li> <li data-xf-list-type="ul">Gondola Swans (giving it a "tunnel of love" mechanic)</li> <li data-xf-list-type="ul">Small Stalls (all the ones in the core adventure get some expansion and suggestions for cheats. There are also two more small stalls --)<ul> <li data-xf-list-type="ul">Face Painting (with eight designs and their minor magical effects)</li> <li data-xf-list-type="ul">Tinimand’s Temporary Tattoos (with eight designs -- with illustrations! -- and their minor magical effects)</li> </ul></li> </ul><p>And adds three new attractions. Each is given a spot to put it on the main map.</p><ul> <li data-xf-list-type="ul">Fortune Teller (providing an interesting NPC, and giving some ways to use her)</li> <li data-xf-list-type="ul">Thunderdome ("fight" waves of very easy monsters and dodge mostly-harmless thunderwaves)</li> <li data-xf-list-type="ul">Tower Tumble (a group vs. group "capture the flag" type minigame)</li> </ul><p>Speaking of maps, the supplement comes with battlemaps for all the locations with a competitive element. There is also a new background, "Party Crasher," with a way to tie it into the "Lost Things" hook mid-session, and a lot of expansion on the Witchlight Hand background from the main book; it provides a handout with information for the PC containing things they would know about the Carnival.</p><p></p><p>There's an expanded list of Carnival Prizes, bringing the total to 12. There are 12 scenes you can sprinkle throughout the Carnival.</p><p>It also provides a list of events to indicate the raising or lowering of the Mood.</p><p></p><p>Finally, there are listings of all the magic items described, and stat blocks for: Lion, Young Elephant, Elephant, Carnival Monkey, Flumph, Gazer, and Scary Clown.</p><p></p><p>This is $4.95 for 21 pages of content. It's well worth that in my opinion, and is so far the best supplement for this that I've come across. Highly recommended.</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 9645763, member: 25818"] [B][U]Witchlight Carnival Expanded[/U][/B] Okay, this one is really good. It also provides an addition 12 Lost Things, so that you can roll a d20 and have more options. Several of the associated items are Uncommon, which is more appropriate and useful at the tier characters are likely to start finding them. It's a good list. It also expands on the Big Top Extravaganza, turning it into an interactive event for the PCs. The supplement includes good expansions on several of the attractions: [LIST] [*]Bubble-Pop Teapot (providing a competitive "bumper bubbles" minigame) [*]Carousel (giving ways the Hourglass Coven Thieves can sabotage the unicorn puzzle, to prevent the players getting any information) [*]Dragonfly Rides (giving a "ride the dragonflies through rings" minigame) [*]Gondola Swans (giving it a "tunnel of love" mechanic) [*]Small Stalls (all the ones in the core adventure get some expansion and suggestions for cheats. There are also two more small stalls --) [LIST] [*]Face Painting (with eight designs and their minor magical effects) [*]Tinimand’s Temporary Tattoos (with eight designs -- with illustrations! -- and their minor magical effects) [/LIST] [/LIST] And adds three new attractions. Each is given a spot to put it on the main map. [LIST] [*]Fortune Teller (providing an interesting NPC, and giving some ways to use her) [*]Thunderdome ("fight" waves of very easy monsters and dodge mostly-harmless thunderwaves) [*]Tower Tumble (a group vs. group "capture the flag" type minigame) [/LIST] Speaking of maps, the supplement comes with battlemaps for all the locations with a competitive element. There is also a new background, "Party Crasher," with a way to tie it into the "Lost Things" hook mid-session, and a lot of expansion on the Witchlight Hand background from the main book; it provides a handout with information for the PC containing things they would know about the Carnival. There's an expanded list of Carnival Prizes, bringing the total to 12. There are 12 scenes you can sprinkle throughout the Carnival. It also provides a list of events to indicate the raising or lowering of the Mood. Finally, there are listings of all the magic items described, and stat blocks for: Lion, Young Elephant, Elephant, Carnival Monkey, Flumph, Gazer, and Scary Clown. This is $4.95 for 21 pages of content. It's well worth that in my opinion, and is so far the best supplement for this that I've come across. Highly recommended. [/QUOTE]
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