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Prepping Planescape II
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<blockquote data-quote="Ambrus" data-source="post: 3242390" data-attributes="member: 17691"><p>Thanks Land Outcast; some great ideas you have there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>No, the idea hasn't been developed much beyond what I described above. I'm still just in the initial planning stages at this point. I'd like to create these mysterious elements and then use them to string together some unrelated elements from some of the published Planescape adventures. Your idea of possessing demons is certainly feasible and interesting. The Harbinger House adventure for instance features a multi-dimensional house with a succubus protagonist with a plot to take over the place and perchance achieve divinity herself. She being an infernal being I could possibly tie her into some infernal plot; turning her from the BBEG of her own plot to a rook or queen in a demon-lord's elaborate chess game also involving the possessing demons. The players could unravel the mystery as they adventure, discovering more and more layers to this onion.</p><p></p><p>On the other hand, I believe the Night of Dissolution adventure has to do with some chaos cultists delving deep beneath a city in an attempt to free an ancient trapped chutullu-esque elder-power of madness and chaos. Perhaps instead of a mundane demon-lord being at the top, the succubus is in fact a pawn of this elder-god. Perhaps the secret mirror-network is in fact this particular being's own maze; the first such mystical construct created by the Lady of Pain in ancient times to trap a dangerous enemy. The dabus are constantly adding to the network in hopes of burying the elder-power in an ever deepening labyrinth. Unfortunately the mirror-world is getting twisted by the chaos of its occupant and mundane mirrors all over the Cage are opening up and people are getting sucked in or twisted by their own reflections.</p><p></p><p>While demons and demon-lords could be involved in the plot somewhere, the idea of making this a chutullu-esque meta-plot appeals to me for the alien and horrific flavor it conveys; something unknown and unusual which might serve to scare the normally jaded population of Sigil. At this point it's still just a wild idea; one which requires further development and more feedback. *hint hint* <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 3242390, member: 17691"] Thanks Land Outcast; some great ideas you have there. :) No, the idea hasn't been developed much beyond what I described above. I'm still just in the initial planning stages at this point. I'd like to create these mysterious elements and then use them to string together some unrelated elements from some of the published Planescape adventures. Your idea of possessing demons is certainly feasible and interesting. The Harbinger House adventure for instance features a multi-dimensional house with a succubus protagonist with a plot to take over the place and perchance achieve divinity herself. She being an infernal being I could possibly tie her into some infernal plot; turning her from the BBEG of her own plot to a rook or queen in a demon-lord's elaborate chess game also involving the possessing demons. The players could unravel the mystery as they adventure, discovering more and more layers to this onion. On the other hand, I believe the Night of Dissolution adventure has to do with some chaos cultists delving deep beneath a city in an attempt to free an ancient trapped chutullu-esque elder-power of madness and chaos. Perhaps instead of a mundane demon-lord being at the top, the succubus is in fact a pawn of this elder-god. Perhaps the secret mirror-network is in fact this particular being's own maze; the first such mystical construct created by the Lady of Pain in ancient times to trap a dangerous enemy. The dabus are constantly adding to the network in hopes of burying the elder-power in an ever deepening labyrinth. Unfortunately the mirror-world is getting twisted by the chaos of its occupant and mundane mirrors all over the Cage are opening up and people are getting sucked in or twisted by their own reflections. While demons and demon-lords could be involved in the plot somewhere, the idea of making this a chutullu-esque meta-plot appeals to me for the alien and horrific flavor it conveys; something unknown and unusual which might serve to scare the normally jaded population of Sigil. At this point it's still just a wild idea; one which requires further development and more feedback. *hint hint* :) [/QUOTE]
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