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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Presentation vs design... vs philosophy
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<blockquote data-quote="Undrave" data-source="post: 7935629" data-attributes="member: 7015698"><p>I'm not sure why a LITTLE same-ness is an issue to begin with. </p><p></p><p>After all, Defender powers gotta Defend and Leader powers gotta Lead, you're gonna want similar effectiveness from two classes of the same Role so obviously good effects will show up in multiple classes. The thing is the way they interact with your other features (for exemple, a Fighter can mark ANYONE they attack but a Paladin normally only has one at a time so Arcing Smite is great for a Paladin) and you rarely have the exact same power at the same level as others. </p><p></p><p>Plus, how different is it from all the classes sharing the same spell list and all weapon users just going "I attack with my axe!" or pulling from the same small pool of abilities. </p><p></p><p>Maybe from one campaign to another you can see similarity, but, if you build your character with an eye on the team, you'll rarely find samey characters in a single party and that matters more than the fact you could POTENTIALLY build similar characters.</p></blockquote><p></p>
[QUOTE="Undrave, post: 7935629, member: 7015698"] I'm not sure why a LITTLE same-ness is an issue to begin with. After all, Defender powers gotta Defend and Leader powers gotta Lead, you're gonna want similar effectiveness from two classes of the same Role so obviously good effects will show up in multiple classes. The thing is the way they interact with your other features (for exemple, a Fighter can mark ANYONE they attack but a Paladin normally only has one at a time so Arcing Smite is great for a Paladin) and you rarely have the exact same power at the same level as others. Plus, how different is it from all the classes sharing the same spell list and all weapon users just going "I attack with my axe!" or pulling from the same small pool of abilities. Maybe from one campaign to another you can see similarity, but, if you build your character with an eye on the team, you'll rarely find samey characters in a single party and that matters more than the fact you could POTENTIALLY build similar characters. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Presentation vs design... vs philosophy
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