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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Presentation vs design... vs philosophy
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<blockquote data-quote="Xetheral" data-source="post: 7936052" data-attributes="member: 6802765"><p>I suspect that different views on the nature of D&D contribute to wildly different understandings of what it means to "love" or "hate" a particular edition. As an example, consider the difference between loving/hating a new movie in a franchise to loving/hating a new version of office software. One can feel pationately enough about either to make the love/hate labels accurate, but the feelings are still categorically different.</p><p></p><p>I entirely agree with you that if someone insults a movie I love, I'm going to feel as if my opinions are under attack. By contrast, if someone insults productivity software that I love, I instinctively chalk it up to differences in opinion and different use cases.</p><p></p><p>It's probably difficult for those who think of D&D as analagous to a movie to consider it instead as analagous to a tool, and vice versa. But while both opinions are equally valid, I think we should all use language that respects the stronger of the two types of attachments, so that no one feels attacked.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 7936052, member: 6802765"] I suspect that different views on the nature of D&D contribute to wildly different understandings of what it means to "love" or "hate" a particular edition. As an example, consider the difference between loving/hating a new movie in a franchise to loving/hating a new version of office software. One can feel pationately enough about either to make the love/hate labels accurate, but the feelings are still categorically different. I entirely agree with you that if someone insults a movie I love, I'm going to feel as if my opinions are under attack. By contrast, if someone insults productivity software that I love, I instinctively chalk it up to differences in opinion and different use cases. It's probably difficult for those who think of D&D as analagous to a movie to consider it instead as analagous to a tool, and vice versa. But while both opinions are equally valid, I think we should all use language that respects the stronger of the two types of attachments, so that no one feels attacked. [/QUOTE]
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Community
General Tabletop Discussion
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Presentation vs design... vs philosophy
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