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Preserving the Fear Inherent in 1st Level
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<blockquote data-quote="Krachek" data-source="post: 7490495" data-attributes="member: 6811643"><p>My party level 5 simply met a Dragon CR 6.</p><p>Breath weapon was doing 49. Enough to lay down every one.</p><p>In fact, first round two down. Scary combat that we finally win.</p><p></p><p>In another setup our level 11 party get a lot of problems with a simple Behir. </p><p>First encounter Behir got the Surprise. Breath. Second round recharge breath and use it again. Bad!</p><p>We use wall of force and teleportation circle to get out.</p><p>We go back later, scout, find its lair, and the combat was done in three rounds. Easy.</p><p></p><p>Prepared party will handle monster easily.</p><p>Unexpected encounter, which was the case for this dragon and Behir, are much more difficult to handle.</p><p>Avoid party do auto-pilot like: Scout, find target, get surprise, repeat. This kind of tactic will produce boring combat.</p><p>DM should vary encounters pace, size, terrain, monsters behavior, and all other factors to avoir dull fight.</p></blockquote><p></p>
[QUOTE="Krachek, post: 7490495, member: 6811643"] My party level 5 simply met a Dragon CR 6. Breath weapon was doing 49. Enough to lay down every one. In fact, first round two down. Scary combat that we finally win. In another setup our level 11 party get a lot of problems with a simple Behir. First encounter Behir got the Surprise. Breath. Second round recharge breath and use it again. Bad! We use wall of force and teleportation circle to get out. We go back later, scout, find its lair, and the combat was done in three rounds. Easy. Prepared party will handle monster easily. Unexpected encounter, which was the case for this dragon and Behir, are much more difficult to handle. Avoid party do auto-pilot like: Scout, find target, get surprise, repeat. This kind of tactic will produce boring combat. DM should vary encounters pace, size, terrain, monsters behavior, and all other factors to avoir dull fight. [/QUOTE]
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Preserving the Fear Inherent in 1st Level
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