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Preserving the Fear Inherent in 1st Level
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<blockquote data-quote="Ralif Redhammer" data-source="post: 7490515" data-attributes="member: 30438"><p>Cosigned. I’ve come to dislike any sort of advanced start. You just don’t get the same characters when they just get handed all their power.</p><p></p><p>As far as bringing a bit of fear and uncertainty to the game, I’d say to not be afraid to set them up with a fight immediately after another. If they’ve just finished a fight with the orc chieftain and his goons, well, right then and there is a great time for his dragon ally to show up. It’s not something you can or should do all the time, but many players aren’t always the best at budgeting their resources, and this can be a nice and dastardly move.</p><p></p><p>Another thing I’ve found, is that PCs fear uncertainty. My one group was utterly terrified of running into the vampire they had heard was lurking about, because they didn’t know what they were capable of.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 7490515, member: 30438"] Cosigned. I’ve come to dislike any sort of advanced start. You just don’t get the same characters when they just get handed all their power. As far as bringing a bit of fear and uncertainty to the game, I’d say to not be afraid to set them up with a fight immediately after another. If they’ve just finished a fight with the orc chieftain and his goons, well, right then and there is a great time for his dragon ally to show up. It’s not something you can or should do all the time, but many players aren’t always the best at budgeting their resources, and this can be a nice and dastardly move. Another thing I’ve found, is that PCs fear uncertainty. My one group was utterly terrified of running into the vampire they had heard was lurking about, because they didn’t know what they were capable of. [/QUOTE]
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Preserving the Fear Inherent in 1st Level
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