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Preserving the Fear Inherent in 1st Level
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<blockquote data-quote="Lanefan" data-source="post: 7490809" data-attributes="member: 29398"><p>I'm not sure removing Raise Dead etc. is the answer; though there's something to be said for making it more costly and-or for removing Revivify and suchlike.</p><p></p><p>My own take is that a death-revival cycle should have some lasting or permanent impact. In 1e you came back permanently down a point of Con, for example - maybe give this a look.</p><p></p><p>Yes, but I'd rather see that evolution take a lot longer.</p><p></p><p>By level 5 they should feel like they're getting somewhere but that there are still a lot of much bigger fish out there who will be happy to gobble them up for a snack. Wield blades with the best of them? Hardly.</p><p></p><p>By 11th level they've probably pissed off enough powerful enemies that they're not getting many nights of peaceful sleep without constantly watching their backs. The locals might see them as heroes but if the PCs are seeing themselves as heroes they're ripe for the picking.</p><p></p><p>They're still not very big fish, in the grand scheme of things. Were this 1e I'd be much more in agreement with you but this is 5e we're talking about where the game in theory goes 1-20 and at 11th they're barely halfway there.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7490809, member: 29398"] I'm not sure removing Raise Dead etc. is the answer; though there's something to be said for making it more costly and-or for removing Revivify and suchlike. My own take is that a death-revival cycle should have some lasting or permanent impact. In 1e you came back permanently down a point of Con, for example - maybe give this a look. Yes, but I'd rather see that evolution take a lot longer. By level 5 they should feel like they're getting somewhere but that there are still a lot of much bigger fish out there who will be happy to gobble them up for a snack. Wield blades with the best of them? Hardly. By 11th level they've probably pissed off enough powerful enemies that they're not getting many nights of peaceful sleep without constantly watching their backs. The locals might see them as heroes but if the PCs are seeing themselves as heroes they're ripe for the picking. They're still not very big fish, in the grand scheme of things. Were this 1e I'd be much more in agreement with you but this is 5e we're talking about where the game in theory goes 1-20 and at 11th they're barely halfway there. Lanefan [/QUOTE]
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