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Presidential Election Politics and What Turned Me Off From 4e
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<blockquote data-quote="skinnydwarf" data-source="post: 4522917" data-attributes="member: 7024"><p>Before last night, I had sort of made a decision about 4e: I didn't like it. I hadn't read the books much (they came out when I was studying for the bar, and I had hardly picked them up), but from what I read online it seemed like it wouldn't be for me. I'd stick to 3e and my (gods) 100+ 3e books . . .</p><p></p><p>I played my first 4E game last night. It was a quick adventure in the Living Forgotten Realms; we went and retrieved some relics for a merchant, killing snakes and undead. I wasn't too keen on social encounters consisting of "You need X successes in these skills to pass this social encounter, say something and roll" aspect of the game, but that was partly because we were rushed and I suspect partly because that was how the module was designed. The DM had complained to me about just that aspect of the game the week before, so I don't think it was just his style. The combat, however, was super fun.</p><p></p><p>A line I see a lot around here when 4e is discussed (at least the few 4e threads I glance through) goes something like "Apparently if you're not doing something cool every round, you aren't having fun." I don't agree with that; you can have fun without doing something cool every round. However, if last night's game is any indication, doing something cool every round is *more* fun.</p><p></p><p>I played a ruthless Tiefling warlock, and had a blast. I had lots of neat powers, and used all but one of them throughout the night. One of my daily powers was called something like "Your Glorious Sacrifice" and if you injured an adjacent ally, it added damage to your attack. Sapping half the life out of the halfling wizard (the fighter had moved away) for my attack was fun... even though I completely missed. It was a gamble; the wizard and I had gotten flanked by flying vampires, and needed to take them down fast. Fortunately, even though I missed, thanks to some good tactics and lots of evasion we managed to survive. It was a really exciting fight.</p><p></p><p>I look forward to playing more 4e.</p><p></p><p>That said, I'm not going to stop playing and running 3e, and not just because I have a ton of 3e books I need to justify wasting money on. (Most of them are full of fluff, anyway, and could be reused in 4e). I still love the detail of 3e. I don't have a problem with prep time, I use monsters and have tons of adventures and other books to draw pre-made characters from. The Rules Compendium makes looking over random rules I don't remember before or during a session really easy.</p><p></p><p>Long live D&D, whatever incarnation you like. Even if it's all of them.</p></blockquote><p></p>
[QUOTE="skinnydwarf, post: 4522917, member: 7024"] Before last night, I had sort of made a decision about 4e: I didn't like it. I hadn't read the books much (they came out when I was studying for the bar, and I had hardly picked them up), but from what I read online it seemed like it wouldn't be for me. I'd stick to 3e and my (gods) 100+ 3e books . . . I played my first 4E game last night. It was a quick adventure in the Living Forgotten Realms; we went and retrieved some relics for a merchant, killing snakes and undead. I wasn't too keen on social encounters consisting of "You need X successes in these skills to pass this social encounter, say something and roll" aspect of the game, but that was partly because we were rushed and I suspect partly because that was how the module was designed. The DM had complained to me about just that aspect of the game the week before, so I don't think it was just his style. The combat, however, was super fun. A line I see a lot around here when 4e is discussed (at least the few 4e threads I glance through) goes something like "Apparently if you're not doing something cool every round, you aren't having fun." I don't agree with that; you can have fun without doing something cool every round. However, if last night's game is any indication, doing something cool every round is *more* fun. I played a ruthless Tiefling warlock, and had a blast. I had lots of neat powers, and used all but one of them throughout the night. One of my daily powers was called something like "Your Glorious Sacrifice" and if you injured an adjacent ally, it added damage to your attack. Sapping half the life out of the halfling wizard (the fighter had moved away) for my attack was fun... even though I completely missed. It was a gamble; the wizard and I had gotten flanked by flying vampires, and needed to take them down fast. Fortunately, even though I missed, thanks to some good tactics and lots of evasion we managed to survive. It was a really exciting fight. I look forward to playing more 4e. That said, I'm not going to stop playing and running 3e, and not just because I have a ton of 3e books I need to justify wasting money on. (Most of them are full of fluff, anyway, and could be reused in 4e). I still love the detail of 3e. I don't have a problem with prep time, I use monsters and have tons of adventures and other books to draw pre-made characters from. The Rules Compendium makes looking over random rules I don't remember before or during a session really easy. Long live D&D, whatever incarnation you like. Even if it's all of them. [/QUOTE]
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