Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Press the Attack/Fall Back update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 8461345" data-attributes="member: 6677017"><p>I'd rule it that if the defender can't Fall Back, you can't press the attack in the first place. And in other situations where the conditions allow the maneuvers, that are initiated, and then the Attack, movement, or anything else becomes impossible, you just lose the action (or whatever). You can't Press the Attack unless both you and your target have a speed of 5' or greater, but the maneuvers involved don't take any of either of your movements.</p><p></p><p>The point I'm seeing here is that this is about a movement motivating series of blows. You are stepping forward at your target while swinging, trying to force them back.</p><p></p><p>So if someone is grappled or unconscious, no Press the Attack allowed.</p><p></p><p>If there is a wall behind them, it screws up the trajectory of the maneuver and it can't happen. If you don't know it (lets say you can't see the wall) you have already committed to attacking. You lose your bonus action and you Attack normally without the benefits or penalties of Press the Attack. </p><p></p><p>If they can move back but don't want to, that is them choosing not to Fall Back, which means they awkwardly try to hold you off, which gives you the expertise die and other elements of Press the Attack.</p><p></p><p>You can Press the Attack at someone by a cliff, since they can choose to Fall Back right off the cliff, and everything works as normal. If for some unusual reason they do Fall Back and fall off, you lose your Attack. But you just got them to jump off a cliff so it wasn't a wasn't really a waste. If they Fall Back and can fly, you can go ahead and make your attacks at them, since they are still within your reach.</p><p></p><p>I would probably allow you to choose not to follow them, but then you lose the Attack (and of course your action because it was committed) while still taking the penalties from Press the Attack.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8461345, member: 6677017"] I'd rule it that if the defender can't Fall Back, you can't press the attack in the first place. And in other situations where the conditions allow the maneuvers, that are initiated, and then the Attack, movement, or anything else becomes impossible, you just lose the action (or whatever). You can't Press the Attack unless both you and your target have a speed of 5' or greater, but the maneuvers involved don't take any of either of your movements. The point I'm seeing here is that this is about a movement motivating series of blows. You are stepping forward at your target while swinging, trying to force them back. So if someone is grappled or unconscious, no Press the Attack allowed. If there is a wall behind them, it screws up the trajectory of the maneuver and it can't happen. If you don't know it (lets say you can't see the wall) you have already committed to attacking. You lose your bonus action and you Attack normally without the benefits or penalties of Press the Attack. If they can move back but don't want to, that is them choosing not to Fall Back, which means they awkwardly try to hold you off, which gives you the expertise die and other elements of Press the Attack. You can Press the Attack at someone by a cliff, since they can choose to Fall Back right off the cliff, and everything works as normal. If for some unusual reason they do Fall Back and fall off, you lose your Attack. But you just got them to jump off a cliff so it wasn't a wasn't really a waste. If they Fall Back and can fly, you can go ahead and make your attacks at them, since they are still within your reach. I would probably allow you to choose not to follow them, but then you lose the Attack (and of course your action because it was committed) while still taking the penalties from Press the Attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Press the Attack/Fall Back update
Top