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General Tabletop Discussion
*Pathfinder & Starfinder
Prestige Class Feat tax?
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<blockquote data-quote="Eldritch_Lord" data-source="post: 5674510" data-attributes="member: 52073"><p>PrC prereqs generally come in three varieties: stuff that the PrC actually uses or needs to some degree (Frenzied Berserker and Power Attack, Incantatrix and a metamagic feat, etc.), stuff that isn't needed or used but that most characters taking the PrCs would have anyways (e.g. Spellcraft ranks for casting PrCs), or useless feat or skill taxes (lots of examples). The second type is usually there just as a "You must be at least level X to enter" entry barrier, the third type is just dead weight to counterbalance real or imagined power, and you're probably not going to enter the PrC without wanting the first type anyway.</p><p></p><p>I've found that in the vast majority of cases you can just flat-out remove all PrC prerequisites and instead simply require that you be at least level X, where X is the minimum level you could feasibly achieve all the prerequisites (and whether X counts early-entry tricks or not is up to your taste as a DM). You might even want to drop that level in cases like the Blackguard, where there's really no reason you shouldn't be able to enter at level 2. In the few cases where a feat/skill tax might actually make a measurable power difference (e.g. Incantatrix requiring Iron Will instead of another metamagic), you can either leave the original prereqs or require more stringent prereqs that actually make sense. I've run games where all but the most powerful PrCs and feats had their prereqs removed or altered in this way, and the major side effect was that the players were able to take feats and PrCs they wanted to take that made sense at the time, rather than pre-planning for 10 levels or saying "Well, that feat's cool, but it has 6 prereqs...."</p></blockquote><p></p>
[QUOTE="Eldritch_Lord, post: 5674510, member: 52073"] PrC prereqs generally come in three varieties: stuff that the PrC actually uses or needs to some degree (Frenzied Berserker and Power Attack, Incantatrix and a metamagic feat, etc.), stuff that isn't needed or used but that most characters taking the PrCs would have anyways (e.g. Spellcraft ranks for casting PrCs), or useless feat or skill taxes (lots of examples). The second type is usually there just as a "You must be at least level X to enter" entry barrier, the third type is just dead weight to counterbalance real or imagined power, and you're probably not going to enter the PrC without wanting the first type anyway. I've found that in the vast majority of cases you can just flat-out remove all PrC prerequisites and instead simply require that you be at least level X, where X is the minimum level you could feasibly achieve all the prerequisites (and whether X counts early-entry tricks or not is up to your taste as a DM). You might even want to drop that level in cases like the Blackguard, where there's really no reason you shouldn't be able to enter at level 2. In the few cases where a feat/skill tax might actually make a measurable power difference (e.g. Incantatrix requiring Iron Will instead of another metamagic), you can either leave the original prereqs or require more stringent prereqs that actually make sense. I've run games where all but the most powerful PrCs and feats had their prereqs removed or altered in this way, and the major side effect was that the players were able to take feats and PrCs they wanted to take that made sense at the time, rather than pre-planning for 10 levels or saying "Well, that feat's cool, but it has 6 prereqs...." [/QUOTE]
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Prestige Class Feat tax?
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