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Prestige Class: Protector of Yeihd
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<blockquote data-quote="Torx" data-source="post: 44077" data-attributes="member: 2730"><p>Looking for some feedback on 5 priestly prestige classes meant to bring back the feeling of 2nd edit. specialty priests. I know I've made them too powerful, particularly the entry requirements. The point is to focus them on being a cleric for minimum 3 levels before entering the new class (something I probably need to rethink). So some feedback would be appreciated. </p><p></p><p>Two last notes: All abilities are treated as spell-like abilities unless otherwise noted. Members of these prestige classes are forbidden from casting spells belonging to the banned domains.</p><p></p><p>Protector of Yeihd</p><p></p><p>Requirements:</p><p>Alignment: Lawful Good</p><p>Ability Score: Con 16, Wis 14</p><p>Base Attack Bonus: +4</p><p>Feats: Dodge, Toughness</p><p>Spellcasting: 3rd level Divine spells</p><p></p><p>Domains: Healing, Law, Protection</p><p>Banned Domains: Air, Animal, Chaos, Death, Earth, Evil, Magic, Plant, Sun, Trickery, Water</p><p></p><p>Lvl Att F R W Spells Special</p><p>1 -- 1 --1--1--1--+1divine +1 to Armor Bonus</p><p>2 -- 2 --2--1--1--+1divine Immune to Disease</p><p>3 -- 3 --3--2--2--+1divine +2 to Armor Bonus</p><p>4 -- 3 --4--2--2--+1divine Immune to Poison</p><p>5 -- 4 --5--3--3--+1divine +3 to Armor Bonus</p><p>6 -- 5 --6--3--3--+1divine Immune to Cold</p><p>7 -- 6 --7--4--4--+1divine +4 to Armor Bonus</p><p>8 -- 6 --8--4--4--+1divine Immune to Fire</p><p>9 -- 7 --9--5--5--+1divine +5 to Armor Bonus</p><p>10-- 8 -10--5--5--+1divine Immune to School/Domain of choice</p><p></p><p>Class Features:</p><p>Hit Die: 1d10</p><p>Class Skills: Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Hide (Dex), Knowledge (Int), Listen (Wis), Scry (Int) </p><p>Skill Points at each level: 4 + Int modifier</p><p>Weapon and Armor Proficiency: Armor (heavy) and lower, Shield, Simple Weapon. Favored weapon is Hammer.</p><p>Weapon and Armor Restrictions: None.</p></blockquote><p></p>
[QUOTE="Torx, post: 44077, member: 2730"] Looking for some feedback on 5 priestly prestige classes meant to bring back the feeling of 2nd edit. specialty priests. I know I've made them too powerful, particularly the entry requirements. The point is to focus them on being a cleric for minimum 3 levels before entering the new class (something I probably need to rethink). So some feedback would be appreciated. Two last notes: All abilities are treated as spell-like abilities unless otherwise noted. Members of these prestige classes are forbidden from casting spells belonging to the banned domains. Protector of Yeihd Requirements: Alignment: Lawful Good Ability Score: Con 16, Wis 14 Base Attack Bonus: +4 Feats: Dodge, Toughness Spellcasting: 3rd level Divine spells Domains: Healing, Law, Protection Banned Domains: Air, Animal, Chaos, Death, Earth, Evil, Magic, Plant, Sun, Trickery, Water Lvl Att F R W Spells Special 1 -- 1 --1--1--1--+1divine +1 to Armor Bonus 2 -- 2 --2--1--1--+1divine Immune to Disease 3 -- 3 --3--2--2--+1divine +2 to Armor Bonus 4 -- 3 --4--2--2--+1divine Immune to Poison 5 -- 4 --5--3--3--+1divine +3 to Armor Bonus 6 -- 5 --6--3--3--+1divine Immune to Cold 7 -- 6 --7--4--4--+1divine +4 to Armor Bonus 8 -- 6 --8--4--4--+1divine Immune to Fire 9 -- 7 --9--5--5--+1divine +5 to Armor Bonus 10-- 8 -10--5--5--+1divine Immune to School/Domain of choice Class Features: Hit Die: 1d10 Class Skills: Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Hide (Dex), Knowledge (Int), Listen (Wis), Scry (Int) Skill Points at each level: 4 + Int modifier Weapon and Armor Proficiency: Armor (heavy) and lower, Shield, Simple Weapon. Favored weapon is Hammer. Weapon and Armor Restrictions: None. [/QUOTE]
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