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Prestige Classes - A Crutch?
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<blockquote data-quote="I'm A Banana" data-source="post: 1230634" data-attributes="member: 2067"><p>Basically, the character is great at a lot, but he is hardly good at everything. </p><p></p><p>Hit him with dispel magic, hit him with some Cha-drain. In fact, an undead creature would almost be the perfect counterpoint (without a full cleric turning potential, he's pretty much boned against undead of his CR).</p><p></p><p>Of course, that's only really a 'fix.' But if you want to challenge your PC's, especially at a high level, you shouldn't be affraid to target their weaknesses, because their strengths are going to be insurmountable much of the time. At 13th level, in addition, the PC's are (probably) such movers and shakers in the campaign world that enemies of them would know their powers, know their limitations, and design specifically against them. </p><p></p><p>Indeed, your character is a great defensive artist and, with time to buff, can be a decently competent combatant (though I'd question what your party fighter spent his feats doing if this mook is outclasing him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). So if your foe is bright, it'll take the buffs away from him, and target him with things that either don't allow saves, or where even saving against it harms him. Even if the foe has never met him before, a few rounds into combat should be able to determine how this guy is honed (especially when he's lit up like a christmas tree with magic). </p><p></p><p>Sounds like the guy munched out...but far, far from unbeatable. Touch AC? Hit points? Capacity to do much beyond sit there and look pretty and be immune when foes get smart about dispelling and anti-magic? </p><p></p><p>Dispel his magic, or ambush him. Grab him with a net. Then send in the big muscle to beat on him.</p><p></p><p>Really, isn't that the usual strategy for enemies against higher-level monks and clerics? He doesn't seem much more mighty than them...</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1230634, member: 2067"] Basically, the character is great at a lot, but he is hardly good at everything. Hit him with dispel magic, hit him with some Cha-drain. In fact, an undead creature would almost be the perfect counterpoint (without a full cleric turning potential, he's pretty much boned against undead of his CR). Of course, that's only really a 'fix.' But if you want to challenge your PC's, especially at a high level, you shouldn't be affraid to target their weaknesses, because their strengths are going to be insurmountable much of the time. At 13th level, in addition, the PC's are (probably) such movers and shakers in the campaign world that enemies of them would know their powers, know their limitations, and design specifically against them. Indeed, your character is a great defensive artist and, with time to buff, can be a decently competent combatant (though I'd question what your party fighter spent his feats doing if this mook is outclasing him. ;)). So if your foe is bright, it'll take the buffs away from him, and target him with things that either don't allow saves, or where even saving against it harms him. Even if the foe has never met him before, a few rounds into combat should be able to determine how this guy is honed (especially when he's lit up like a christmas tree with magic). Sounds like the guy munched out...but far, far from unbeatable. Touch AC? Hit points? Capacity to do much beyond sit there and look pretty and be immune when foes get smart about dispelling and anti-magic? Dispel his magic, or ambush him. Grab him with a net. Then send in the big muscle to beat on him. Really, isn't that the usual strategy for enemies against higher-level monks and clerics? He doesn't seem much more mighty than them... [/QUOTE]
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