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Prestige Classes and Worldbuilding
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<blockquote data-quote="Psion" data-source="post: 74824" data-attributes="member: 172"><p>That is a slightly skewed example, as you should never logically be able to combine that... and the in-game requirements should reflect that. For example, if you have two prestige classes that are made to describe advanced priests of different faiths, you should have a patron requirement... a single character cannot realistically meet both requirements.</p><p></p><p>But there are a lot of examples that might work together. For example, I could see an eldritch master taking levels in summoner or acolyte of the skin, as the three concepts have some basic similarities. Likewise, a member of the order of the bow or a deepwood sniper could become converted to a snake cult and become a serpent archer.</p><p></p><p>The DM is the final arbirter, but the requirements of the class should be the first line of defense. Stating that you should only have one prestige class is rather arbitrary and not necessarily realistic at all.</p></blockquote><p></p>
[QUOTE="Psion, post: 74824, member: 172"] That is a slightly skewed example, as you should never logically be able to combine that... and the in-game requirements should reflect that. For example, if you have two prestige classes that are made to describe advanced priests of different faiths, you should have a patron requirement... a single character cannot realistically meet both requirements. But there are a lot of examples that might work together. For example, I could see an eldritch master taking levels in summoner or acolyte of the skin, as the three concepts have some basic similarities. Likewise, a member of the order of the bow or a deepwood sniper could become converted to a snake cult and become a serpent archer. The DM is the final arbirter, but the requirements of the class should be the first line of defense. Stating that you should only have one prestige class is rather arbitrary and not necessarily realistic at all. [/QUOTE]
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