Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Prestige Classes, Demographics, Clerics and Statistics.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silveras" data-source="post: 1592353" data-attributes="member: 6271"><p>Actually, it is not representative of much other than 'how big a town do we need to get to if we want to spend X gp or have spell Y cast ?'. </p><p></p><p>The demographics in the DMG include only "normal residents" (a term that remains rather loose) -- the DM is free to plunk down a whole monastery of monks, with any distribution of levels s/he sees fit, in addition to what the tables say. </p><p></p><p>Also, since Prestige Classes are an optional part of the game, they are not included in the tables. If they were, I doubt that you would see them reducing the numbers of other classes; I expect they would be in addition to the "normal" Clerics, Druids, etc. </p><p></p><p></p><p></p><p>Well, 1% of the number was classed AT ALL, the remainder being "0-level" non-combatants and generic soldiers. That model does not work as well in a game where the residents are ALL some sort of class with multiple HD. PC Classes remain the minority, the specialists and outstanding talented individuals of their times and communities. </p><p></p><p>Honestly, I think it is an exercise in frustration and futility to try to make a sensible demographic rule out of D&D. D&D is a game; it has needs that are as often dictated by "play balance". Demographics joins Economics and Physics as analyses that it is often more trouble than it is worth to try to use in the game. </p><p></p><p>That is not to say don't tinker ... I do, myself. I am just saying "don't agonize over it". </p><p></p><p>FWIW, I have revised the tables for communities to reflect cultural and racial trends in my homebrew world. Each area gets a different set of dice rolls; some classes are eliminated entirely, and others get bigger dice rolls than the DMG tables. I also use the alternate demographics in A Magical Medieval Society: Western Europe (2x as many at level -2, instead at 1/2 the level).</p></blockquote><p></p>
[QUOTE="Silveras, post: 1592353, member: 6271"] Actually, it is not representative of much other than 'how big a town do we need to get to if we want to spend X gp or have spell Y cast ?'. The demographics in the DMG include only "normal residents" (a term that remains rather loose) -- the DM is free to plunk down a whole monastery of monks, with any distribution of levels s/he sees fit, in addition to what the tables say. Also, since Prestige Classes are an optional part of the game, they are not included in the tables. If they were, I doubt that you would see them reducing the numbers of other classes; I expect they would be in addition to the "normal" Clerics, Druids, etc. Well, 1% of the number was classed AT ALL, the remainder being "0-level" non-combatants and generic soldiers. That model does not work as well in a game where the residents are ALL some sort of class with multiple HD. PC Classes remain the minority, the specialists and outstanding talented individuals of their times and communities. Honestly, I think it is an exercise in frustration and futility to try to make a sensible demographic rule out of D&D. D&D is a game; it has needs that are as often dictated by "play balance". Demographics joins Economics and Physics as analyses that it is often more trouble than it is worth to try to use in the game. That is not to say don't tinker ... I do, myself. I am just saying "don't agonize over it". FWIW, I have revised the tables for communities to reflect cultural and racial trends in my homebrew world. Each area gets a different set of dice rolls; some classes are eliminated entirely, and others get bigger dice rolls than the DMG tables. I also use the alternate demographics in A Magical Medieval Society: Western Europe (2x as many at level -2, instead at 1/2 the level). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Prestige Classes, Demographics, Clerics and Statistics.
Top