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*Dungeons & Dragons
Prestige classes in Next?
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<blockquote data-quote="pming" data-source="post: 6399108" data-attributes="member: 45197"><p>Hiya.</p><p></p><p></p><p></p><p> Hold it right there, Tex. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I see where/why you are going this way, but I think you have the wrong "baseline thinking". If, and that's a big IF, they do have full-on PrC's, I don't think they will be the equivalent of a "class". Not that they will be 'weaker', but that they aren't something the player can just up an "decide to take". At least I hope not!</p><p></p><p> If they do some sort of PrC, I hope WotC keeps with the 5e mantra of "The DM's involvement is NEEDED". I don't want rules that just "let" a player suddenly decide to join the "Super Secret Society of the Silver Swords". I want there to be blatant, can't miss it, in your face sentences all throughout the PrC section that basically states and restates "<em>If you want to join a PrC, you need to do it over the course of the campaign</em>", and "<em>Campaign story requirements are needed to join a PrC, not simply gaining a level and having the mechanical requirements; your DM will have more information".</em></p><p></p><p> The way I see them, its like someone working at a gas station for 17 years, then walking up to the doors of Exxon and saying "Hi. I want to be CEO, tell me what to do". Gas Station Jockey is the core class, but Major Petrol Company CEO would be the PrC. If you want it, you are going to have to have actually *done* stuff to get noticed by the suits...you can't just decide one day to "become a CEO". You know the old saying...it's not only <em>what </em>you know, but <em>who </em>you know.</p><p></p><p> That's my take on it anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> PrC's should not be a choice that is more or less entirely up to the player...it should be based on the characters in-game experiences, desires, tasks, goals, etc. Not just "I have the numbers so I'm taking it!". </p><p></p><p>PS: And yes, I know a DM can always require this anyway...but having it explicitly stated in the rules...would go a <em>loooooooonnngg </em>way to getting it through some players thick skulls (hopefully saving endless hours of arguing "But it doesn't actually <em>say </em>that in the book!" from said, player types).</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6399108, member: 45197"] Hiya. Hold it right there, Tex. ;) I see where/why you are going this way, but I think you have the wrong "baseline thinking". If, and that's a big IF, they do have full-on PrC's, I don't think they will be the equivalent of a "class". Not that they will be 'weaker', but that they aren't something the player can just up an "decide to take". At least I hope not! If they do some sort of PrC, I hope WotC keeps with the 5e mantra of "The DM's involvement is NEEDED". I don't want rules that just "let" a player suddenly decide to join the "Super Secret Society of the Silver Swords". I want there to be blatant, can't miss it, in your face sentences all throughout the PrC section that basically states and restates "[I]If you want to join a PrC, you need to do it over the course of the campaign[/I]", and "[I]Campaign story requirements are needed to join a PrC, not simply gaining a level and having the mechanical requirements; your DM will have more information".[/I] The way I see them, its like someone working at a gas station for 17 years, then walking up to the doors of Exxon and saying "Hi. I want to be CEO, tell me what to do". Gas Station Jockey is the core class, but Major Petrol Company CEO would be the PrC. If you want it, you are going to have to have actually *done* stuff to get noticed by the suits...you can't just decide one day to "become a CEO". You know the old saying...it's not only [I]what [/I]you know, but [I]who [/I]you know. That's my take on it anyway. :) PrC's should not be a choice that is more or less entirely up to the player...it should be based on the characters in-game experiences, desires, tasks, goals, etc. Not just "I have the numbers so I'm taking it!". PS: And yes, I know a DM can always require this anyway...but having it explicitly stated in the rules...would go a [I]loooooooonnngg [/I]way to getting it through some players thick skulls (hopefully saving endless hours of arguing "But it doesn't actually [I]say [/I]that in the book!" from said, player types). ^_^ Paul L. Ming [/QUOTE]
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