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*Dungeons & Dragons
Prestige classes in Next?
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<blockquote data-quote="Li Shenron" data-source="post: 6399466" data-attributes="member: 1465"><p>I agree with your post, and more or less I think it'll be a good thing if WotC after all <em>doesn't</em> do prestige classes for 5e.</p><p></p><p>As I mentioned previously in this thread and others, I believe prestige classes are a great tool for world-building and character variety and they DO have a place in 5e that isn't properly covered by feats and subclasses. But at the same time, I don't believe that WotC can publish prestige classes without screwing them up like they did in 5e. They would do exactly the same mistakes as in 3e, making prestige classes all about mechanics, hyping up again the "character build" race, and using requirements to balance each prestige class without thinking that such balance is thrown away when combining more than one prestige class. Published material entitles the players and leaves the DM only with the bitter choice of vetoing.</p><p></p><p>But left in the hands of each gaming group they will have much less problem. Because even if a DM designs a "broken" prestige class, then it's natural to recognize the mistake <em>and fix it</em>, which won't happen for published material. And because the main "brokenness" of prestige classes lied in having many hundreds of them available with no restrictions on combining them, while each DM won't probably have the time to design more than a few, and can always withdraw or amend her own custom material.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6399466, member: 1465"] I agree with your post, and more or less I think it'll be a good thing if WotC after all [I]doesn't[/I] do prestige classes for 5e. As I mentioned previously in this thread and others, I believe prestige classes are a great tool for world-building and character variety and they DO have a place in 5e that isn't properly covered by feats and subclasses. But at the same time, I don't believe that WotC can publish prestige classes without screwing them up like they did in 5e. They would do exactly the same mistakes as in 3e, making prestige classes all about mechanics, hyping up again the "character build" race, and using requirements to balance each prestige class without thinking that such balance is thrown away when combining more than one prestige class. Published material entitles the players and leaves the DM only with the bitter choice of vetoing. But left in the hands of each gaming group they will have much less problem. Because even if a DM designs a "broken" prestige class, then it's natural to recognize the mistake [I]and fix it[/I], which won't happen for published material. And because the main "brokenness" of prestige classes lied in having many hundreds of them available with no restrictions on combining them, while each DM won't probably have the time to design more than a few, and can always withdraw or amend her own custom material. [/QUOTE]
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