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Community
General Tabletop Discussion
*TTRPGs General
"Prestige" Classes (Not PrC's)
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<blockquote data-quote="jerichothebard" data-source="post: 2000513" data-attributes="member: 4705"><p>Well, in my campaign, there are some definite hierarchies that have been established.</p><p></p><p>Paladins, Clerics and Monks all basically belong to the ruling class - it's a theocracy. Paladins have the most political power, though they are one of the smallest groups. Then Clerics and Monks. The bulk of the Church is filled out with adepts and experts, though. So, anyone working for the Church is pretty prestigious.</p><p></p><p>Then there are the merchants, who belong to no specific class, but count many rogues, fighters, bards, and so on amongst their class, along with lots of NPC classes. High level adventurers are often equated socially, though of a different "branch".</p><p></p><p>In the middle are your basic folks, which includes low level adventurers.</p><p></p><p>Druids are pretty much untouchable, though tolerated legally.</p><p></p><p>Wizards, sorcerers, and other arcanists are outlaws, as arcane magic is viewed as a sin by the Church authority (the PCs are starting to have other ideas).</p><p></p><p>Each of these groups has prestige classes, of course, which are more, well, prestigious. Though, for example, a druid with levels in shifter is still not more well respected than a mid-level cleric with no PrC. And the Undead Hunters are pretty much the pinaclle of mortal achievment.</p><p></p><p></p><p>A lot of this is pretty well-defined by religious orders and guild groups, which equate fairly well with the classes. Many orders have more than one class - the Order of the Light of ORB, for example, contains both Sacred Exorcists and Hunters of the Dead, as well as folks who are qualified to take those levels but haven't yet.</p><p></p><p></p><p>jtb</p></blockquote><p></p>
[QUOTE="jerichothebard, post: 2000513, member: 4705"] Well, in my campaign, there are some definite hierarchies that have been established. Paladins, Clerics and Monks all basically belong to the ruling class - it's a theocracy. Paladins have the most political power, though they are one of the smallest groups. Then Clerics and Monks. The bulk of the Church is filled out with adepts and experts, though. So, anyone working for the Church is pretty prestigious. Then there are the merchants, who belong to no specific class, but count many rogues, fighters, bards, and so on amongst their class, along with lots of NPC classes. High level adventurers are often equated socially, though of a different "branch". In the middle are your basic folks, which includes low level adventurers. Druids are pretty much untouchable, though tolerated legally. Wizards, sorcerers, and other arcanists are outlaws, as arcane magic is viewed as a sin by the Church authority (the PCs are starting to have other ideas). Each of these groups has prestige classes, of course, which are more, well, prestigious. Though, for example, a druid with levels in shifter is still not more well respected than a mid-level cleric with no PrC. And the Undead Hunters are pretty much the pinaclle of mortal achievment. A lot of this is pretty well-defined by religious orders and guild groups, which equate fairly well with the classes. Many orders have more than one class - the Order of the Light of ORB, for example, contains both Sacred Exorcists and Hunters of the Dead, as well as folks who are qualified to take those levels but haven't yet. jtb [/QUOTE]
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