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General Tabletop Discussion
*Pathfinder & Starfinder
Prestige Classes vs. Core Classes
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<blockquote data-quote="Bluemoon" data-source="post: 891676" data-attributes="member: 11741"><p><strong>Re: Re: Prestige Classes vs. Core Classes</strong></p><p></p><p>Good info/advice there KaeYoss. I appreciate your response. Thanks.</p><p></p><p>One thing that you said in regards to multi-classing struck me though: You mentioned that: </p><p></p><p>"You lose the stuff of the core class (which you'd get if you advanced in that) and get the stuff from the PrC."</p><p></p><p>What stuff. What is it that a core class "looses" when multi-classing? </p><p></p><p>Does it work like it did in the 2nd edition, when after multi-classing you couldn't use the abilities of your first class and gained such abilities only after you had surpassed its level in your second class?</p><p></p><p>Or does it work like this: You loose the abilities of you first class only when your second class is "active" and/or only when you have higher levels in your second class than you have in your first class. Meaning that you can get the abilities of your first class back either when you first class is "re-activated" by returning to advance in your first class and/or when you have higher levels in your first class than you have in your second class.</p><p></p><p>I keep hearing that multi-classing is not beneficial to some classes that get good power/skills/abilities at higher levels like the Rogue, Wizard, and Monk. But why should that be if you can advance back and forth between two or more classes. </p><p></p><p>Sure, you may not be able to advance them equally at once like in the 2nd edition (Wizard 15th/Fighter 15th), but nevertheless, since you can keep advancing them back and forth then you can eventually have a Wizard 16th/Fighter 14th. Which means that you will have the abilities that people keep saying some core classes loose at higher levels if they multi-class. </p><p></p><p>Yes, it will take longer than if you single-classed because you have to divide your experience points between two classes but since the experience points needed to reach a level are so much lower than in the 2nd edition, it's not such a big deal.</p><p></p><p>Unless......I'm making an error in my interpretation of the rules. Does the 20th level cap apply when any ONE of your classes reaches 20th level (Fighter 20th/Bladesinger 10th) or when ALL the levels from ALL your classes added together reaches 20th level (Fighter 10th/Bladesinger 10th)?</p><p></p><p>If its the later then that puts a whole different spin on multi-classing from what we knew before in the 2nd edition and your choices although many in the 3rd edition have to be thought about carefully and I can see the point when people say that multi-classing may be detrimental to some core classes because they get good abilities at the higher levels.</p><p></p><p>But if its the former then I just don't understand the notion that multi-classing for some core classes may be bad because they loose out on good abilities at the higher levels. Since you can keep advancing back and forth between classes until one of them hit 20th level then eventually you are going to get those higher level abilities anyways so you might as well multi-class.</p><p></p><p>I think I'm missing something. I can't get my brain around it and it's driving my players insane. Please help!! </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Bluemoon, post: 891676, member: 11741"] [b]Re: Re: Prestige Classes vs. Core Classes[/b] Good info/advice there KaeYoss. I appreciate your response. Thanks. One thing that you said in regards to multi-classing struck me though: You mentioned that: "You lose the stuff of the core class (which you'd get if you advanced in that) and get the stuff from the PrC." What stuff. What is it that a core class "looses" when multi-classing? Does it work like it did in the 2nd edition, when after multi-classing you couldn't use the abilities of your first class and gained such abilities only after you had surpassed its level in your second class? Or does it work like this: You loose the abilities of you first class only when your second class is "active" and/or only when you have higher levels in your second class than you have in your first class. Meaning that you can get the abilities of your first class back either when you first class is "re-activated" by returning to advance in your first class and/or when you have higher levels in your first class than you have in your second class. I keep hearing that multi-classing is not beneficial to some classes that get good power/skills/abilities at higher levels like the Rogue, Wizard, and Monk. But why should that be if you can advance back and forth between two or more classes. Sure, you may not be able to advance them equally at once like in the 2nd edition (Wizard 15th/Fighter 15th), but nevertheless, since you can keep advancing them back and forth then you can eventually have a Wizard 16th/Fighter 14th. Which means that you will have the abilities that people keep saying some core classes loose at higher levels if they multi-class. Yes, it will take longer than if you single-classed because you have to divide your experience points between two classes but since the experience points needed to reach a level are so much lower than in the 2nd edition, it's not such a big deal. Unless......I'm making an error in my interpretation of the rules. Does the 20th level cap apply when any ONE of your classes reaches 20th level (Fighter 20th/Bladesinger 10th) or when ALL the levels from ALL your classes added together reaches 20th level (Fighter 10th/Bladesinger 10th)? If its the later then that puts a whole different spin on multi-classing from what we knew before in the 2nd edition and your choices although many in the 3rd edition have to be thought about carefully and I can see the point when people say that multi-classing may be detrimental to some core classes because they get good abilities at the higher levels. But if its the former then I just don't understand the notion that multi-classing for some core classes may be bad because they loose out on good abilities at the higher levels. Since you can keep advancing back and forth between classes until one of them hit 20th level then eventually you are going to get those higher level abilities anyways so you might as well multi-class. I think I'm missing something. I can't get my brain around it and it's driving my players insane. Please help!! :confused: :( :confused: [/QUOTE]
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