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<blockquote data-quote="Razz" data-source="post: 3494654" data-attributes="member: 3014"><p>I use prestige classes a lot. I use them because of many reasons:</p><p></p><p>---My players enjoy combining classes and prestige classes together and calling their characters by a unique title. It's no longer the Paladin/Cavalier/Divine Champion of Helm, but Guardian Holy Knight Blessed of the Everwatchful and his mighty steed or some such. They don't combine them for power-play, that should be discouraged and any DM that complains about prestige classes only being used for the sole reason of munchkinism needs to take more control of their games.</p><p></p><p>---I can create all sorts of baddies. NPCs and creatures, my players are always surprised. Considering we're japanese-anime fans, we love the whole "unique" theme a creature or NPC possesses whenever I slap together some modified statistics, feats, skills, HD, classes and prestige classes. </p><p></p><p>---Sometimes my players are looking for a type of character that can't be met by taking a class, multiclassing, a few feats, and skill points. It's the prestige class that helps fill this blank spot.</p><p></p><p>---Prestige classes, if used correctly and worked on a little, can add more verismiltude, variety, and richness to a campaign setting. If used for evil, well, you as a DM need to step up a notch and Rule Zero the actions your munchkin players are doing</p></blockquote><p></p>
[QUOTE="Razz, post: 3494654, member: 3014"] I use prestige classes a lot. I use them because of many reasons: ---My players enjoy combining classes and prestige classes together and calling their characters by a unique title. It's no longer the Paladin/Cavalier/Divine Champion of Helm, but Guardian Holy Knight Blessed of the Everwatchful and his mighty steed or some such. They don't combine them for power-play, that should be discouraged and any DM that complains about prestige classes only being used for the sole reason of munchkinism needs to take more control of their games. ---I can create all sorts of baddies. NPCs and creatures, my players are always surprised. Considering we're japanese-anime fans, we love the whole "unique" theme a creature or NPC possesses whenever I slap together some modified statistics, feats, skills, HD, classes and prestige classes. ---Sometimes my players are looking for a type of character that can't be met by taking a class, multiclassing, a few feats, and skill points. It's the prestige class that helps fill this blank spot. ---Prestige classes, if used correctly and worked on a little, can add more verismiltude, variety, and richness to a campaign setting. If used for evil, well, you as a DM need to step up a notch and Rule Zero the actions your munchkin players are doing [/QUOTE]
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