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General Tabletop Discussion
*Dungeons & Dragons
Prestige Classes?
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<blockquote data-quote="77IM" data-source="post: 7044770" data-attributes="member: 12377"><p>I view classes as character archetypes. Therefore, a prestige class would be a character archetype that only makes sense for higher level characters. AND is different from just being a higher level of a base class.</p><p></p><p>E.g., a 1st-level "Archmage" does not make sense, so Archmage maybe could be a PrC. BUT it would need to be different than just a high-level wizard. For example, maybe it's a political position that can be held by any arcane caster (most often a wizard, but could be a sorcerer, warlock, or even a bard).</p><p></p><p>That 2nd criterion -- different from just a high-level base class -- is actually the hard part of the game design, to me. It means the number of potential PrCs is actually very small. E.g., the martial-arts master is a classic high-level archetype -- if you ever find yourself in a kung-fu movie, do NOT engage the wizened old man, he is definitely the toughest! Unfortunately, in D&D terms, this would be a terrible PrC, because it would basically be the same as just being a high-level monk. Every high-level monk is already a martial-arts master. We don't need a PrC for that and we shouldn't get one because it's redundant with a class we already have. OTOH, a "Headmaster" PrC that can teach at any kind of school might work, if that's a strong enough archetype to warrant PrC support. You could have a monk/headmaster running the dojo, a wizard/headmaster running the magic school, a fighter/headmaster training the royal guard, etc.</p><p></p><p>I find the best ideas for PrCs involve your place in society. Like in real life, when you get really good at your job, you move into management.</p></blockquote><p></p>
[QUOTE="77IM, post: 7044770, member: 12377"] I view classes as character archetypes. Therefore, a prestige class would be a character archetype that only makes sense for higher level characters. AND is different from just being a higher level of a base class. E.g., a 1st-level "Archmage" does not make sense, so Archmage maybe could be a PrC. BUT it would need to be different than just a high-level wizard. For example, maybe it's a political position that can be held by any arcane caster (most often a wizard, but could be a sorcerer, warlock, or even a bard). That 2nd criterion -- different from just a high-level base class -- is actually the hard part of the game design, to me. It means the number of potential PrCs is actually very small. E.g., the martial-arts master is a classic high-level archetype -- if you ever find yourself in a kung-fu movie, do NOT engage the wizened old man, he is definitely the toughest! Unfortunately, in D&D terms, this would be a terrible PrC, because it would basically be the same as just being a high-level monk. Every high-level monk is already a martial-arts master. We don't need a PrC for that and we shouldn't get one because it's redundant with a class we already have. OTOH, a "Headmaster" PrC that can teach at any kind of school might work, if that's a strong enough archetype to warrant PrC support. You could have a monk/headmaster running the dojo, a wizard/headmaster running the magic school, a fighter/headmaster training the royal guard, etc. I find the best ideas for PrCs involve your place in society. Like in real life, when you get really good at your job, you move into management. [/QUOTE]
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