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<blockquote data-quote="Tales and Chronicles" data-source="post: 7045107" data-attributes="member: 6871653"><p>There's acutaly an optional ''reputation'' mechanic in the DMG (could be another name, I dont remember) that also works for faith. Like, you do quests for an organization or church and you gain titles based on the total points you have in a specific organization. </p><p></p><p>You know what, I'd like PrC to allow players to gain impact on the rules we have, but are optional, like Reputation, Mass Combat or Chase rule. It would be highly optional and situational, but some players might like it if it added to their character concept.</p><p>Ship Captain</p><p>lvl 1: You gain advantage on any check using Navigator tools and Vehicule (water)</p><p>lvl 2: You gain the Mariner fighting style</p><p>lvl 3: While you are on the sea or in a known port, creature have disadvantage to resist you social check.</p><p>lvl 4: See legs: you are immune to force movement while on a ship.</p><p>lvl 5: In a Naval Mass combat, you increase the moral rating of the unit in which your ship is by 2 steps.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7045107, member: 6871653"] There's acutaly an optional ''reputation'' mechanic in the DMG (could be another name, I dont remember) that also works for faith. Like, you do quests for an organization or church and you gain titles based on the total points you have in a specific organization. You know what, I'd like PrC to allow players to gain impact on the rules we have, but are optional, like Reputation, Mass Combat or Chase rule. It would be highly optional and situational, but some players might like it if it added to their character concept. Ship Captain lvl 1: You gain advantage on any check using Navigator tools and Vehicule (water) lvl 2: You gain the Mariner fighting style lvl 3: While you are on the sea or in a known port, creature have disadvantage to resist you social check. lvl 4: See legs: you are immune to force movement while on a ship. lvl 5: In a Naval Mass combat, you increase the moral rating of the unit in which your ship is by 2 steps. [/QUOTE]
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