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[preview] Personal Artifacts!
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<blockquote data-quote="TheLe" data-source="post: 3421454" data-attributes="member: 3981"><p><strong>Zipay's Defender!</strong></p><p></p><p>Our awsome preview of <strong>Personal Artifacts</strong> continues with the <strong>Zipay's Defender</strong>! This book is scheduled to be released in April.</p><p></p><p>`Le</p><p></p><p></p><p>-----------------------------------------</p><p></p><p><strong>Zipay’s Defender</strong></p><p><strong>Common Name:</strong> Deflection Spheres</p><p><strong>History:</strong> The Chaos War devastated two kingdoms for many years – the elven Shanango kingdom and the human Zipay kingdom; both had been at war since the greedy Shanangoans invaded the humans. After nearly two years of constant warfare, the chaos mages of the Zipay kingdom developed special Spheres, which would protect their warriors against the dreaded elven bows and crossbows. Finally able to hold off the ranged elven attackers, the battles focused more on close combat, an area that the Zipays excelled in.</p><p></p><p><strong>Description:</strong> <em><em>Zipay’s Defender</em></em> is small metal sphere approximately ¾ of an inch in diameter and weighs half a pound; it is silver in color and is completely reflective. <em>Zipay’s Defender</em> may be magically embedded into any hard item, such as the hilt of a sword, a helmet, or armor. To embed it, the player simply holds the sphere next to the item and speaks the magical command words, “Petey Patrolum”. Once embedded, <em>Zipay’s Defender</em> becomes attached to the item and the magical property of the sphere is activated. </p><p></p><p>When the embedded item is worn (or wielded), it is able to sense any objects that are trying to harm the player. The Sphere itself instantly will detach from the embedded item and deflects any ranged weapon (arrow, spear, etc) that would normally hit the player, as the <em>Deflect Arrows Feat</em> would do. The Sphere deflects one arrow per round this way, then re-embeds itself back into the item.</p><p></p><p>Once embedded, <em>Zipay’s Defender</em>, grows in power as the wearer becomes more becomes more experienced. When the player has reached 10th level, and every five levels thereafter, <em>Zipay’s Defender</em> will deflect one additional arrow per round (maximum of 4/round at 20th level). <em>Zipay’s Defender</em> will continue to deflect arrows as long as the player is wearing the embedded item, even if the player is unconscious or dead.</p><p></p><p>No more than two such Spheres may be embedded into the same item, but the user may wear multiple items with up to two Spheres embedded into each.</p><p></p><p><em>Zipay’s Defender</em> may be removed from the item by touching it and reciting the same Command Words; <em>Zipay’s Defender</em> may then be embedded on to a new item after 24 hours has passed (it will not allow itself to be embedded before that time).</p><p></p><p><strong>•Destruction:</strong> <em>Zipay’s Defender</em> is a powerful defensive tool, as it can be embedded into nearly any item. To destroy it though, the player needs to have two of them and must attempt to embed them into one other. This will cause both Spheres to merge together into one larger sphere and lose all of its magical properties. The new sphere will be 1 pound in weight and has a chance of having the properties of a precious metal (10% chance of being platinum, 10% chance of being white gold, 10% chance of being silver, 70% of being brass).</p><p></p><p><strong>•Where To Find:</strong> With the new <em>Zipay’s Defender</em> given to all the elite battalions, the Zipay forces were able to defend themselves from the ever advancing elves. By maneuvering into close combat, the humans were able to unleash their combat prowess and win many battles. The tide of the war had changed and the humans found themselves on the offensive – they eventually conquered the elves and enslaved them. The human gods, while pleased with the victory, were unhappy that they would turn to slavery. So the gods abandoned the humans, and in a final moment of spite, removed their ability to weave magic. It has been a hundred years since the end of the war, and the elves are still enslaved. The humans and their armies are a shell of what they once were due barbarian hordes that have raided them for so long, but they still manage to survive and keep their way of life. The humans can no longer cast spells, but they are still equipped with many weapons from the Chaos War, including <em>Zipay’s Defender</em>.</p><p></p><p><strong>Weight:</strong> < 1 lb.</p></blockquote><p></p>
[QUOTE="TheLe, post: 3421454, member: 3981"] [b]Zipay's Defender![/b] Our awsome preview of [b]Personal Artifacts[/b] continues with the [b]Zipay's Defender[/b]! This book is scheduled to be released in April. `Le ----------------------------------------- [b]Zipay’s Defender[/b] [b]Common Name:[/b] Deflection Spheres [b]History:[/b] The Chaos War devastated two kingdoms for many years – the elven Shanango kingdom and the human Zipay kingdom; both had been at war since the greedy Shanangoans invaded the humans. After nearly two years of constant warfare, the chaos mages of the Zipay kingdom developed special Spheres, which would protect their warriors against the dreaded elven bows and crossbows. Finally able to hold off the ranged elven attackers, the battles focused more on close combat, an area that the Zipays excelled in. [b]Description:[/b] [i][i]Zipay’s Defender[/i][/i] is small metal sphere approximately ¾ of an inch in diameter and weighs half a pound; it is silver in color and is completely reflective. [i]Zipay’s Defender[/i] may be magically embedded into any hard item, such as the hilt of a sword, a helmet, or armor. To embed it, the player simply holds the sphere next to the item and speaks the magical command words, “Petey Patrolum”. Once embedded, [i]Zipay’s Defender[/i] becomes attached to the item and the magical property of the sphere is activated. When the embedded item is worn (or wielded), it is able to sense any objects that are trying to harm the player. The Sphere itself instantly will detach from the embedded item and deflects any ranged weapon (arrow, spear, etc) that would normally hit the player, as the [i]Deflect Arrows Feat[/i] would do. The Sphere deflects one arrow per round this way, then re-embeds itself back into the item. Once embedded, [i]Zipay’s Defender[/i], grows in power as the wearer becomes more becomes more experienced. When the player has reached 10th level, and every five levels thereafter, [i]Zipay’s Defender[/i] will deflect one additional arrow per round (maximum of 4/round at 20th level). [i]Zipay’s Defender[/i] will continue to deflect arrows as long as the player is wearing the embedded item, even if the player is unconscious or dead. No more than two such Spheres may be embedded into the same item, but the user may wear multiple items with up to two Spheres embedded into each. [i]Zipay’s Defender[/i] may be removed from the item by touching it and reciting the same Command Words; [i]Zipay’s Defender[/i] may then be embedded on to a new item after 24 hours has passed (it will not allow itself to be embedded before that time). [b]•Destruction:[/b] [i]Zipay’s Defender[/i] is a powerful defensive tool, as it can be embedded into nearly any item. To destroy it though, the player needs to have two of them and must attempt to embed them into one other. This will cause both Spheres to merge together into one larger sphere and lose all of its magical properties. The new sphere will be 1 pound in weight and has a chance of having the properties of a precious metal (10% chance of being platinum, 10% chance of being white gold, 10% chance of being silver, 70% of being brass). [b]•Where To Find:[/b] With the new [i]Zipay’s Defender[/i] given to all the elite battalions, the Zipay forces were able to defend themselves from the ever advancing elves. By maneuvering into close combat, the humans were able to unleash their combat prowess and win many battles. The tide of the war had changed and the humans found themselves on the offensive – they eventually conquered the elves and enslaved them. The human gods, while pleased with the victory, were unhappy that they would turn to slavery. So the gods abandoned the humans, and in a final moment of spite, removed their ability to weave magic. It has been a hundred years since the end of the war, and the elves are still enslaved. The humans and their armies are a shell of what they once were due barbarian hordes that have raided them for so long, but they still manage to survive and keep their way of life. The humans can no longer cast spells, but they are still equipped with many weapons from the Chaos War, including [i]Zipay’s Defender[/i]. [b]Weight:[/b] < 1 lb. [/QUOTE]
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