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<blockquote data-quote="Faolyn" data-source="post: 8401930" data-attributes="member: 6915329"><p><em>My </em>2e books were all over the place in what races could do depending on size. One small creature gets a bonus against large monsters, another one doesn't. There was no consistency.</p><p></p><p></p><p>Explain how it <em>doesn't</em> make the game more fantastic. Seriously.</p><p></p><p>Also, I started with 2e. Everything was pretty much humanoid there, too. That's why they had The Complete Book of Humanoids.</p><p></p><p>Well, humanoid was a term specifically for monstrous human-shaped beings. <em>Pretty </em>human-shaped beings were demi-humans.</p><p></p><p>I found this <a href="https://people.wku.edu/charles.plemons/ad&d/races/class.html" target="_blank">link </a>that seems to list most 2e playable races. There were options for playing tiny faeries, like pixies, sprites, and fremlins<em>.</em> And half-dragons (<em>not </em>dragonborn). And rules for playing biotech-transhumanoidist-surgeon insect-people. And monkey-people. And rogue modrons. And <em>kender.</em></p><p></p><p>And that site doesn't even mention all the animal-folk races of Mystara.</p><p></p><p><em>And </em>don't forget all those basic D&D Creature Crucible books which not only allowed for faeries and lycanthropes, but also had the "Top Ballista" book, for all those people who wanted to play gnomes in airships.</p><p></p><p>Did <em>these </em>options make the game more or less fantastic or original? Maybe you only play with what's in the 2e PH, and that's fine for you, but don't pretend that there weren't <em>tons </em>of other races in 2e and before.</p><p></p><p></p><p>No one says that you can't have sex slaves in your game. Go ahead and have all the sex slaves you want. Why should the books--which are being sold to <em>everyone, </em>not just you--have such things in them? I mean, are you really saying that you want to force other people to play games where sex slaves are the default?</p><p></p><p>You're getting upset that they're trying to include "cute animal races" <em>which you aren't required to allow as an option.</em> But it's a bad thing if the writers don't include actual objectively terrible real-world issues like sex slavery?</p><p></p><p></p><p>In all the games I've played or DMed in the past 30 years or so, I think I've had <em>one </em>instance where a potion was gulped down to keep a person alive. And that's because I force-fed a potion to the downed cleric in a game a month or two back. Maybe it's just your games?</p><p></p><p>Also, I just checked armor prices in 2e and 5e:</p><p></p><p>Chain mail costs 75 gp in both editions.</p><p>Full plate costs 4,000-10,000 and plate mail (I didn't bother to check the difference) [edit: 600 gp] in 2e. In 5e, full plate costs 1,500 gp, half plate in 5e costs 750 and a breastplate costs 400.</p><p>Hide armor costs 15 gp in 2e, 10 gp in 5e</p><p>Leather armor costs 15 gp in 2e, 10 gp in 5e</p><p>Padded costs 4 gp in 2e, 5 gp in 5e</p><p>Splint costs 80 gp in 2e, 200 gp in 5e</p><p>Studded leather costs 20 gp in 2e, 45 gp in 5e</p><p></p><p>So I don't know where you're getting that armor that used to cost 300 gp now only costs 30 gp, when the only truly significant price drop is for full plate--and 5e is a game that isn't supposed to be quite as treasure-heavy as 2e. And some 5e armor costs more.</p><p></p><p></p><p>Orcs have Darkvision, Aggressive, Primal Intuition, and Powerful Build.</p><p></p><p>Gnomes have Gnome Cunning and Darkvision, and one of Natural Illusionist and Speak With Small Beasts; Artificers Lore and Tinker; or Superior Darkvision and Stone Camouflage.</p><p></p><p>How on <em>earth </em>are their racial traits the same?</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8401930, member: 6915329"] [I]My [/I]2e books were all over the place in what races could do depending on size. One small creature gets a bonus against large monsters, another one doesn't. There was no consistency. Explain how it [I]doesn't[/I] make the game more fantastic. Seriously. Also, I started with 2e. Everything was pretty much humanoid there, too. That's why they had The Complete Book of Humanoids. Well, humanoid was a term specifically for monstrous human-shaped beings. [I]Pretty [/I]human-shaped beings were demi-humans. I found this [URL='https://people.wku.edu/charles.plemons/ad&d/races/class.html']link [/URL]that seems to list most 2e playable races. There were options for playing tiny faeries, like pixies, sprites, and fremlins[I].[/I] And half-dragons ([I]not [/I]dragonborn). And rules for playing biotech-transhumanoidist-surgeon insect-people. And monkey-people. And rogue modrons. And [I]kender.[/I] And that site doesn't even mention all the animal-folk races of Mystara. [I]And [/I]don't forget all those basic D&D Creature Crucible books which not only allowed for faeries and lycanthropes, but also had the "Top Ballista" book, for all those people who wanted to play gnomes in airships. Did [I]these [/I]options make the game more or less fantastic or original? Maybe you only play with what's in the 2e PH, and that's fine for you, but don't pretend that there weren't [I]tons [/I]of other races in 2e and before. No one says that you can't have sex slaves in your game. Go ahead and have all the sex slaves you want. Why should the books--which are being sold to [I]everyone, [/I]not just you--have such things in them? I mean, are you really saying that you want to force other people to play games where sex slaves are the default? You're getting upset that they're trying to include "cute animal races" [I]which you aren't required to allow as an option.[/I] But it's a bad thing if the writers don't include actual objectively terrible real-world issues like sex slavery? In all the games I've played or DMed in the past 30 years or so, I think I've had [I]one [/I]instance where a potion was gulped down to keep a person alive. And that's because I force-fed a potion to the downed cleric in a game a month or two back. Maybe it's just your games? Also, I just checked armor prices in 2e and 5e: Chain mail costs 75 gp in both editions. Full plate costs 4,000-10,000 and plate mail (I didn't bother to check the difference) [edit: 600 gp] in 2e. In 5e, full plate costs 1,500 gp, half plate in 5e costs 750 and a breastplate costs 400. Hide armor costs 15 gp in 2e, 10 gp in 5e Leather armor costs 15 gp in 2e, 10 gp in 5e Padded costs 4 gp in 2e, 5 gp in 5e Splint costs 80 gp in 2e, 200 gp in 5e Studded leather costs 20 gp in 2e, 45 gp in 5e So I don't know where you're getting that armor that used to cost 300 gp now only costs 30 gp, when the only truly significant price drop is for full plate--and 5e is a game that isn't supposed to be quite as treasure-heavy as 2e. And some 5e armor costs more. Orcs have Darkvision, Aggressive, Primal Intuition, and Powerful Build. Gnomes have Gnome Cunning and Darkvision, and one of Natural Illusionist and Speak With Small Beasts; Artificers Lore and Tinker; or Superior Darkvision and Stone Camouflage. How on [I]earth [/I]are their racial traits the same? [/QUOTE]
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