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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8402032" data-attributes="member: 7023887"><p>WotC did not originally plan for the Harengon to be playable. Chris Perkins was originally going to have them be more monstrous and antagonists, but he was later convinced to let players be able to play a Harengon. This is because people like rabbits and want to play a rabbit/harefolk race. You don't have to like rabbits, but don't pretend like it's wrong to like them or to want there to be a playable anthropomorphic Rabbit race in D&D 5e. </p><p></p><p>Also, the "is it because they know some players will reimagine them as cute anime people with bunny ears?" statement seems a lot like begging the question to me, and with no evidence. The anime connection was made in this thread, and wasn't stated by WotC at all. WotC just wanted to put out a feywild-dwelling Rabbitfolk race. Cute anime bunny-people is bordering on Rule 34, and is a bug not a feature. </p><p></p><p>Like I said, WotC just redid Ravenloft and still included a lot of the iffy stuff. They got rid of the potentially racist stuff about the Vistani and gender-swapped a few of the Dark Lords (probably to make them less apparent rip offs of their source material), but it's still a horror setting. That's the opposite of making it "censored and juvenile". WotC literally just proved that they're not against including horrific things in D&D. They just don't want it to be at the core of the game and to possibly drive away future and younger players. You can enjoy your darker themes if you want. Just don't demand that they replace Rabbitfolk with Derro Sex Slaves, because, well, that's against the theme of this adventure and unnecessary. </p><p></p><p>And Bunny-people can co-exist in the game that has horrific stuff like that. They're not mutually exclusive. It's not "my way or the highway", as D&D can support a vast swathe of different playstyles. Like I said, they just published a horror book, are now publishing a whimsical fey adventure based off of fairy tales. Next they're doing a Dragon Book that has stats for Godlike Draconic Entities and Avatars, and then they're doing a Magic Academy setting-and-adventure book from Magic: the Gathering. Those are all very different playstyles and themes. D&D can support all of them. It's not "dark and gritty vs. Bunny people". It's "play what you want, include what you want". You're borderline advocating for badwrongfun.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8402032, member: 7023887"] WotC did not originally plan for the Harengon to be playable. Chris Perkins was originally going to have them be more monstrous and antagonists, but he was later convinced to let players be able to play a Harengon. This is because people like rabbits and want to play a rabbit/harefolk race. You don't have to like rabbits, but don't pretend like it's wrong to like them or to want there to be a playable anthropomorphic Rabbit race in D&D 5e. Also, the "is it because they know some players will reimagine them as cute anime people with bunny ears?" statement seems a lot like begging the question to me, and with no evidence. The anime connection was made in this thread, and wasn't stated by WotC at all. WotC just wanted to put out a feywild-dwelling Rabbitfolk race. Cute anime bunny-people is bordering on Rule 34, and is a bug not a feature. Like I said, WotC just redid Ravenloft and still included a lot of the iffy stuff. They got rid of the potentially racist stuff about the Vistani and gender-swapped a few of the Dark Lords (probably to make them less apparent rip offs of their source material), but it's still a horror setting. That's the opposite of making it "censored and juvenile". WotC literally just proved that they're not against including horrific things in D&D. They just don't want it to be at the core of the game and to possibly drive away future and younger players. You can enjoy your darker themes if you want. Just don't demand that they replace Rabbitfolk with Derro Sex Slaves, because, well, that's against the theme of this adventure and unnecessary. And Bunny-people can co-exist in the game that has horrific stuff like that. They're not mutually exclusive. It's not "my way or the highway", as D&D can support a vast swathe of different playstyles. Like I said, they just published a horror book, are now publishing a whimsical fey adventure based off of fairy tales. Next they're doing a Dragon Book that has stats for Godlike Draconic Entities and Avatars, and then they're doing a Magic Academy setting-and-adventure book from Magic: the Gathering. Those are all very different playstyles and themes. D&D can support all of them. It's not "dark and gritty vs. Bunny people". It's "play what you want, include what you want". You're borderline advocating for badwrongfun. [/QUOTE]
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