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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8403129" data-attributes="member: 7023887"><p>I'm pretty sure that when it says "When you jump" it means when you jump. There's no twisting of words there. It literally just says you have to jump, and this ability lets you jump. </p><p></p><p>"This ability can be modified because it can and this ability can't be modified because it can't" isn't a very persuasive (or sensical) argument. </p><p></p><p>So, when it says "you jump" it doesn't actually mean you jump? Got it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /> </p><p></p><p>It uses different rules for jumping. Just because there was/is a different way for doing it doesn't mean that the other way isn't jumping. It straight up, 100% clear says that you jump. It's not flavor, so don't pretend it is. It says you jump, so you jump. D&D 5e isn't a system that tries to trick you with its language. It's a clear-language system. If a feature or ability says you jump, you jump. </p><p></p><p>It is irrelevant. If the features weren't meant to stack, Rabbit Hop would say "this doesn't apply to X". Your own logic works against your argument. It doesn't matter if they were written at different times, because the ability that was written later is just as capable at doing the clarifications as the earlier ability.</p><p></p><p>Okay. I don't agree with you, and it certainly seemed like you cared, but it doesn't matter for most campaigns. (Jump uses the same language as Bestial Soul, so it would also stack if Bestial Soul stacks.) Maybe someone could as Jeremy Crawford for if this combo works RAI (and maybe RAW).</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8403129, member: 7023887"] I'm pretty sure that when it says "When you jump" it means when you jump. There's no twisting of words there. It literally just says you have to jump, and this ability lets you jump. "This ability can be modified because it can and this ability can't be modified because it can't" isn't a very persuasive (or sensical) argument. So, when it says "you jump" it doesn't actually mean you jump? Got it. :rolleyes: It uses different rules for jumping. Just because there was/is a different way for doing it doesn't mean that the other way isn't jumping. It straight up, 100% clear says that you jump. It's not flavor, so don't pretend it is. It says you jump, so you jump. D&D 5e isn't a system that tries to trick you with its language. It's a clear-language system. If a feature or ability says you jump, you jump. It is irrelevant. If the features weren't meant to stack, Rabbit Hop would say "this doesn't apply to X". Your own logic works against your argument. It doesn't matter if they were written at different times, because the ability that was written later is just as capable at doing the clarifications as the earlier ability. Okay. I don't agree with you, and it certainly seemed like you cared, but it doesn't matter for most campaigns. (Jump uses the same language as Bestial Soul, so it would also stack if Bestial Soul stacks.) Maybe someone could as Jeremy Crawford for if this combo works RAI (and maybe RAW). [/QUOTE]
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