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Previews for Dungeon 137, 138, 139 and Dragon 346, 347, 348
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<blockquote data-quote="takasi" data-source="post: 2840428" data-attributes="member: 20194"><p>I'm not saying the material is rehashed. By "fleshing out" the core deities Paizo is developing a backdrop. The backdrop is world specific material that's no more generic or portable than if it were from the Forgotten Realms, Eberron or something brand new. </p><p></p><p>Would the article be as appealing if it wasn't so specific and detailed? If it didn't assume so many details like the type, placement and location of shrines, what the religious symbols represent, how clerics dress, when holidays are observed, where their planar realms are, their myths and origins, their summon monster lists, their planar allies, etc?</p><p></p><p>The articles present very detailed information that's clearly setting specific material. A more generic and portable article would present ways to develop gods of rogues and bards, with tables and suggestions for generating holidays, various styles of dress, planar realms, etc. It would read like suggestions for world development, not de facto "core" standards littered with proper nouns and canon.</p></blockquote><p></p>
[QUOTE="takasi, post: 2840428, member: 20194"] I'm not saying the material is rehashed. By "fleshing out" the core deities Paizo is developing a backdrop. The backdrop is world specific material that's no more generic or portable than if it were from the Forgotten Realms, Eberron or something brand new. Would the article be as appealing if it wasn't so specific and detailed? If it didn't assume so many details like the type, placement and location of shrines, what the religious symbols represent, how clerics dress, when holidays are observed, where their planar realms are, their myths and origins, their summon monster lists, their planar allies, etc? The articles present very detailed information that's clearly setting specific material. A more generic and portable article would present ways to develop gods of rogues and bards, with tables and suggestions for generating holidays, various styles of dress, planar realms, etc. It would read like suggestions for world development, not de facto "core" standards littered with proper nouns and canon. [/QUOTE]
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Previews for Dungeon 137, 138, 139 and Dragon 346, 347, 348
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