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<blockquote data-quote="howandwhy99" data-source="post: 3499914" data-attributes="member: 3192"><p>This I could see. An MM that mixes completely new monsters with old monsters given new descriptions. </p><p></p><p>By new monsters I mean: rule expanding ones. Far too often, like in the Spell Compendium, there are only a couple dozen new options. Everything else is simply a different configuration of older materials (e.g. acid fireballs, bludgeoning cones, dazzling cylinders, etc.) Maybe this is why template books are so popular? A new monster, if you're selling it on combat alone, needs new combat options. </p><p></p><p>On the new descriptions. How about releasing old monsters with classes added on. Then, instead of leaving that as the only real option, give a number of slight alterations for completely new monsters using the same stats? A 5th level assassin medusa could qualify as a few other alternate monsters by including a couple of easy, on-the-fly alterations with each description. In the medusa's case, I'd change the petrification gaze to some equally fun gaze attack and maybe her movement rate.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 3499914, member: 3192"] This I could see. An MM that mixes completely new monsters with old monsters given new descriptions. By new monsters I mean: rule expanding ones. Far too often, like in the Spell Compendium, there are only a couple dozen new options. Everything else is simply a different configuration of older materials (e.g. acid fireballs, bludgeoning cones, dazzling cylinders, etc.) Maybe this is why template books are so popular? A new monster, if you're selling it on combat alone, needs new combat options. On the new descriptions. How about releasing old monsters with classes added on. Then, instead of leaving that as the only real option, give a number of slight alterations for completely new monsters using the same stats? A 5th level assassin medusa could qualify as a few other alternate monsters by including a couple of easy, on-the-fly alterations with each description. In the medusa's case, I'd change the petrification gaze to some equally fun gaze attack and maybe her movement rate. [/QUOTE]
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