Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Previews of Rime of the Frostmaiden
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eyes of Nine" data-source="post: 8081859" data-attributes="member: 99786"><p>XP is a great way to incentive certain behavior. When 1XP=1GP, the game was all about amassing treasure. When things changed and CR -> XP, then it was all about killing monsters. I liked 4e, in that there was a system for non-combat encounters to assign XP. The system itself wasn't great, but it was pretty good.</p><p></p><p>I use XP at the encounter scale, as opposed to the entire adventure scale (which is what I feel like milestone advancement is).</p><p></p><p>Milestone advancement doesn't work in Sandbox, imo. The milestones aren't well defined, so your players wander around. I guess maybe if it's discussed in Session 0 and expectations are set that there's not really an overarching story to discover, then that's ok. But if that's the case, then what's the point of the entire book. Just create stuff based on your players; and give them agency to create stuff in the setting as well.</p><p></p><p>Like the sandboxy Chapter 3 in Storm King's is the weakest part of that module. As a GM, give me a set of throughline stories through the whole adventure. If I want to do sandbox, I can, and ignore the stuff between L4 and L7; but the reason I buy pre-published adventures is so I don't have to create on the fly.</p></blockquote><p></p>
[QUOTE="Eyes of Nine, post: 8081859, member: 99786"] XP is a great way to incentive certain behavior. When 1XP=1GP, the game was all about amassing treasure. When things changed and CR -> XP, then it was all about killing monsters. I liked 4e, in that there was a system for non-combat encounters to assign XP. The system itself wasn't great, but it was pretty good. I use XP at the encounter scale, as opposed to the entire adventure scale (which is what I feel like milestone advancement is). Milestone advancement doesn't work in Sandbox, imo. The milestones aren't well defined, so your players wander around. I guess maybe if it's discussed in Session 0 and expectations are set that there's not really an overarching story to discover, then that's ok. But if that's the case, then what's the point of the entire book. Just create stuff based on your players; and give them agency to create stuff in the setting as well. Like the sandboxy Chapter 3 in Storm King's is the weakest part of that module. As a GM, give me a set of throughline stories through the whole adventure. If I want to do sandbox, I can, and ignore the stuff between L4 and L7; but the reason I buy pre-published adventures is so I don't have to create on the fly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Previews of Rime of the Frostmaiden
Top