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*Pathfinder & Starfinder
price check: quiver of infinite arrows
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<blockquote data-quote="evilbob" data-source="post: 3096137" data-attributes="member: 9789"><p>Thank you all for the great assortment of answers! This is all extremely helpful.</p><p></p><p>So let me sum up:</p><p></p><p>There's a semi-official infinite quiver that I'm thinking <em>would</em> supply an entire army and put all fletchers out of business that costs 28,000, with additional costs for better quality arrows as Unkabear posted. (These might also only last 1 round, but I don't know why any infinite arrow generator would create arrows that last only 1 round, since "holding" your action would be impossible and quite devalue the item.)</p><p></p><p>Using poser psionic haxxor, <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> you could create an item that generated arrows that last for a minute (or disappear on use) using the DMG's rules for as little as 2000 gold.</p><p></p><p>Someone pointed out that over the lifetime of your character/campaign, you'll probably fire less than 10,000 arrows (possibly less than 7,000). Purchasing 10,000 standard arrows would cost 500 gold. (They would also weigh 3,333 pounds.) (But, purchasing 10,000 MW arrows would cost 70,000 gold.)</p><p></p><p>Heward's Handy Haversack costs 2000g and could hold something on the order of 800 arrows, theoretically. However, drawing each arrow would be a move action.</p><p></p><p>Most importantly, there are important RP implications for having a quiver of infinite arrows; not the least of which are that without a duration you could supply an army with arrows (or heck, build the hoover dam), but with a duration they are powerful assassin tools; and that ultimately it depends on the flavor of your campaign as to whether or not this is an amazingly overpowered item or a wonderful bookkeeping timesaver (or just worthless).</p><p></p><p></p><p>I would also like to say that while I like the idea of limiting the item to something like, "produces 20 arrows 3 times per day" - and I think that would certainly help with pricing - if the goal of the item is to eliminate bookkeeping, this doesn't work. You still have to keep track of 20 arrows, AND you have to remember how many times you've used the thing per day. I'd say this is a great solution for the heavy RP + nitpicky DM campaign, but for the "I just don't want to erase a hole in my character sheet" camp, it's not as useful.</p><p></p><p>At this point, I'm certainly convinced that the price range can be narrowed to between 2000g and 28,000g, and I'm sure it would be closer to 2000. I still think 2000g pings a little low in my opinion, but even 28,000 seems way too high, especially with the evidence listed above. And then you have the argument for a "scalable" item, like the semi-official one posted, that might give MW, +1, +2, etc. arrows for a higher price. Something like that is harder to figure out, since - using the same scale given above - 6000g for a quiver of infinite +1 arrows seems low again.</p></blockquote><p></p>
[QUOTE="evilbob, post: 3096137, member: 9789"] Thank you all for the great assortment of answers! This is all extremely helpful. So let me sum up: There's a semi-official infinite quiver that I'm thinking [I]would[/I] supply an entire army and put all fletchers out of business that costs 28,000, with additional costs for better quality arrows as Unkabear posted. (These might also only last 1 round, but I don't know why any infinite arrow generator would create arrows that last only 1 round, since "holding" your action would be impossible and quite devalue the item.) Using poser psionic haxxor, ;) you could create an item that generated arrows that last for a minute (or disappear on use) using the DMG's rules for as little as 2000 gold. Someone pointed out that over the lifetime of your character/campaign, you'll probably fire less than 10,000 arrows (possibly less than 7,000). Purchasing 10,000 standard arrows would cost 500 gold. (They would also weigh 3,333 pounds.) (But, purchasing 10,000 MW arrows would cost 70,000 gold.) Heward's Handy Haversack costs 2000g and could hold something on the order of 800 arrows, theoretically. However, drawing each arrow would be a move action. Most importantly, there are important RP implications for having a quiver of infinite arrows; not the least of which are that without a duration you could supply an army with arrows (or heck, build the hoover dam), but with a duration they are powerful assassin tools; and that ultimately it depends on the flavor of your campaign as to whether or not this is an amazingly overpowered item or a wonderful bookkeeping timesaver (or just worthless). I would also like to say that while I like the idea of limiting the item to something like, "produces 20 arrows 3 times per day" - and I think that would certainly help with pricing - if the goal of the item is to eliminate bookkeeping, this doesn't work. You still have to keep track of 20 arrows, AND you have to remember how many times you've used the thing per day. I'd say this is a great solution for the heavy RP + nitpicky DM campaign, but for the "I just don't want to erase a hole in my character sheet" camp, it's not as useful. At this point, I'm certainly convinced that the price range can be narrowed to between 2000g and 28,000g, and I'm sure it would be closer to 2000. I still think 2000g pings a little low in my opinion, but even 28,000 seems way too high, especially with the evidence listed above. And then you have the argument for a "scalable" item, like the semi-official one posted, that might give MW, +1, +2, etc. arrows for a higher price. Something like that is harder to figure out, since - using the same scale given above - 6000g for a quiver of infinite +1 arrows seems low again. [/QUOTE]
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price check: quiver of infinite arrows
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