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<blockquote data-quote="teitan" data-source="post: 1564191" data-attributes="member: 3457"><p>I think RPG products are getting out of hand price wise, at least within D20. I want the Conan game but I am NOT paying 50 bucks for it, nor 40 with S&H, too many errors and fubars in it to justify the price and aside from that the price is just way too high for me to afford! The most I will pay for a book is 40 bucks and it better damn well be as good as the FRCS because if it isn't then I won't touch it. I got the Dragonlance book for less than 20 and even then I feel a little ripped off price wise even though I gave it 4/5 in my review, it just feels incomplete and almost like it requires the Age of Mortals book, which isn't a better value.</p><p></p><p>Yeah, I may get more entertainment value out of an RPG book than a DVD, but if you think about the amount of money you pay for D&D it takes a while to get the value from it. if you buy the core rules at 90 and say the FRCS for 40, well that is 130 dollars. An average of 4 hours per session and if you buy more products you have to account for their use in game then it could take years to get back the entertainment value you invested in when compared to a movie, video game or CD. As an example, I have purchased the core rules twice, all the FR material plus various D20 products... I don't regret the FR material because I use it but the vast majority of the D20 material sits on the shelves and doesn't get touched. Did I get my moneys worth out of these products? Nope. How long does it take to get your money back on a 400 dollar investment? WIthin a year I paid around 2 dollars an hour for my entertainment dollar. That is 4 hours a week for a year, the average session. Now if you calculate missed sessions, running other games etc. that is a BIG investment. COnsidering the average video game is 40 and played for 50 hours that is less than a dollar an hour in a week... considering the emphasis on replay value in video games and you decrease the rate of return on the investment. ALso considering that MOST consoles are also DVD playback as well as CD playback, that increase the entertainment value of the CONSOLE itself.</p><p></p><p>So with all that in mind... how much is too much for the average consumer which is what the key question should be, not how much for the average gamer because it is the average consumer picking up the product that matters when compared to the gamer. I guarantee most consumers would scoff at the price of COnan or the WOrld's Largest DUngeon (do we really need a dungeon crawl that big?), especially the latter.</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="teitan, post: 1564191, member: 3457"] I think RPG products are getting out of hand price wise, at least within D20. I want the Conan game but I am NOT paying 50 bucks for it, nor 40 with S&H, too many errors and fubars in it to justify the price and aside from that the price is just way too high for me to afford! The most I will pay for a book is 40 bucks and it better damn well be as good as the FRCS because if it isn't then I won't touch it. I got the Dragonlance book for less than 20 and even then I feel a little ripped off price wise even though I gave it 4/5 in my review, it just feels incomplete and almost like it requires the Age of Mortals book, which isn't a better value. Yeah, I may get more entertainment value out of an RPG book than a DVD, but if you think about the amount of money you pay for D&D it takes a while to get the value from it. if you buy the core rules at 90 and say the FRCS for 40, well that is 130 dollars. An average of 4 hours per session and if you buy more products you have to account for their use in game then it could take years to get back the entertainment value you invested in when compared to a movie, video game or CD. As an example, I have purchased the core rules twice, all the FR material plus various D20 products... I don't regret the FR material because I use it but the vast majority of the D20 material sits on the shelves and doesn't get touched. Did I get my moneys worth out of these products? Nope. How long does it take to get your money back on a 400 dollar investment? WIthin a year I paid around 2 dollars an hour for my entertainment dollar. That is 4 hours a week for a year, the average session. Now if you calculate missed sessions, running other games etc. that is a BIG investment. COnsidering the average video game is 40 and played for 50 hours that is less than a dollar an hour in a week... considering the emphasis on replay value in video games and you decrease the rate of return on the investment. ALso considering that MOST consoles are also DVD playback as well as CD playback, that increase the entertainment value of the CONSOLE itself. So with all that in mind... how much is too much for the average consumer which is what the key question should be, not how much for the average gamer because it is the average consumer picking up the product that matters when compared to the gamer. I guarantee most consumers would scoff at the price of COnan or the WOrld's Largest DUngeon (do we really need a dungeon crawl that big?), especially the latter. Jason [/QUOTE]
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