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prices getting a little nuts?
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<blockquote data-quote="ColonelHardisson" data-source="post: 1144305" data-attributes="member: 363"><p>Hey, you know what? It was only 1984, not the Old West <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> . The $12 I paid for that boxed game wasn't anywhere near as painful as the $40 and $50 hit some games would make on my wallet today. $12 didn't feel expensive then, and it's not expensive now. $40 and $50 felt expensive then <em>and</em> now. I doubt that Ghostbusters would be produced the same way now as it was then - now, it would be made as a big, thick, pretty hardback instead of a light boxed set. I don't need or want hardbacks, 250-500 pages, full color, and glossy paper in or on my game books, if all of those things make it impossible for me to get a group together because the group, as whole, refuses to pay that much for a game, and/or makes it so that the book wears out more quickly and is less easy to replace. </p><p></p><p>Yeah, one of those big hardbacks might look pretty on the bookshelf, but RPGs are a social endeavor - if I don't have players, a book that expensive is worse than useless. First, it's a pain in the butt to pass the one copy of the rules around, and increases the wear and tear on the big, pretty book. Second, it takes up money and space I could have spent on something which I can find players for. Third, much of the stuff that makes the book so expensive - hardback, glossy pages, useless filler material - makes the book less utilitarian, less able to stand up to constant use.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 1144305, member: 363"] Hey, you know what? It was only 1984, not the Old West :D . The $12 I paid for that boxed game wasn't anywhere near as painful as the $40 and $50 hit some games would make on my wallet today. $12 didn't feel expensive then, and it's not expensive now. $40 and $50 felt expensive then [i]and[/i] now. I doubt that Ghostbusters would be produced the same way now as it was then - now, it would be made as a big, thick, pretty hardback instead of a light boxed set. I don't need or want hardbacks, 250-500 pages, full color, and glossy paper in or on my game books, if all of those things make it impossible for me to get a group together because the group, as whole, refuses to pay that much for a game, and/or makes it so that the book wears out more quickly and is less easy to replace. Yeah, one of those big hardbacks might look pretty on the bookshelf, but RPGs are a social endeavor - if I don't have players, a book that expensive is worse than useless. First, it's a pain in the butt to pass the one copy of the rules around, and increases the wear and tear on the big, pretty book. Second, it takes up money and space I could have spent on something which I can find players for. Third, much of the stuff that makes the book so expensive - hardback, glossy pages, useless filler material - makes the book less utilitarian, less able to stand up to constant use. [/QUOTE]
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