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prices getting a little nuts?
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<blockquote data-quote="vraad" data-source="post: 1149774" data-attributes="member: 4889"><p>Mystic Eye,</p><p></p><p>Ok, ok, I see what you're saying, but how old are the statistics you're talking about here? Where do they come from? If you are looking at how many books a publisher is selling and those stats are comeing from 6 months ago, we many have a small issue. But if you are finding stats on how many books FLGSs actually sell and those stats are from within the last 3 months, then I'd say you've got me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The thing is that game stores have to buy the product to put on the shelves so the sales publishers make are terribly skewed. Game stores have hundres/thousands (depending on the title we are talking about) of copies of these books on their shelves. How do you know if they are really moving or not? And I may be wrong (and please correct me if I am) but the $50 books have really only started showing up in force for the last 3 months. So sales figures to show that players will buy these high $ books need to be very current before I'll believe they are selling all that well and you need to get them from the game stores themselves. </p><p></p><p>I also understand what you're saying about the owners of game stores not knowing what they are getting into. And in my example of three stores I have to admit that one of those does fall into that category. however the other two know enough about business to know how to sell product and to know that if something is not selling, you stop stocking the shelves with it. One store that has been open for more than 10 years is cutting back a fair amount. The other has been in business for about a year and are turning a profit, but they are being forced to switch to a "special order" phiosophy because they've been bitten on too many high $ products (mongoose's harbacks, dragonlance, farscape) In both cases the owners have been told by enough of their customers that the price has influenced them that they are now going to change their buying practices to match the buyer's lack of interest in big items. Publisher's won't see the effects of this for another few months when they finally don't sell as many copies to the FLGSs.</p><p></p><p>Anyway, that's my thoughts.</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="vraad, post: 1149774, member: 4889"] Mystic Eye, Ok, ok, I see what you're saying, but how old are the statistics you're talking about here? Where do they come from? If you are looking at how many books a publisher is selling and those stats are comeing from 6 months ago, we many have a small issue. But if you are finding stats on how many books FLGSs actually sell and those stats are from within the last 3 months, then I'd say you've got me. :) The thing is that game stores have to buy the product to put on the shelves so the sales publishers make are terribly skewed. Game stores have hundres/thousands (depending on the title we are talking about) of copies of these books on their shelves. How do you know if they are really moving or not? And I may be wrong (and please correct me if I am) but the $50 books have really only started showing up in force for the last 3 months. So sales figures to show that players will buy these high $ books need to be very current before I'll believe they are selling all that well and you need to get them from the game stores themselves. I also understand what you're saying about the owners of game stores not knowing what they are getting into. And in my example of three stores I have to admit that one of those does fall into that category. however the other two know enough about business to know how to sell product and to know that if something is not selling, you stop stocking the shelves with it. One store that has been open for more than 10 years is cutting back a fair amount. The other has been in business for about a year and are turning a profit, but they are being forced to switch to a "special order" phiosophy because they've been bitten on too many high $ products (mongoose's harbacks, dragonlance, farscape) In both cases the owners have been told by enough of their customers that the price has influenced them that they are now going to change their buying practices to match the buyer's lack of interest in big items. Publisher's won't see the effects of this for another few months when they finally don't sell as many copies to the FLGSs. Anyway, that's my thoughts. :cool: [/QUOTE]
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