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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pricing an item effect
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<blockquote data-quote="SevenSir" data-source="post: 801402" data-attributes="member: 10476"><p><strong>Now I'm resolved on the Circlet, but...</strong></p><p></p><p>Well, I've decided to limit the circlet's effectiveness to spells of 5th level or lower. A minor circlet, with a +1 luck bonus to saves, will also be available for exchanging spells of up to 3rd level, and more major circlets would also be reasonable items, with a 7th level circlet giving +3 to saves and a 9th level circlet giving +4.</p><p></p><p>In reconsidering the comparison between the Pearl of Power and my Circlet of Divine Favor, I've decided that having to check for the success of the exchange makes the circlet half as effective.</p><p></p><p>Pricing on the Medium Circlet of Divine Favor is as follows:</p><p></p><p>5th level Pearl of Power: 25,000 gp</p><p>divide by two because a pearl is slotless: 12,500</p><p>divide by two because the circlet sometimes won't do as it's told: 6,250 gp</p><p>add 6000 gp for the +2 luck bonus to all saves: 12,250 gp</p><p>FINAL PRICE with DM fiat for round numbers: 12,000 gp</p><p></p><p>Now, fortunately for my players and unfortunately for me and the people who read this (<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />thanks!) I have a new idea for another item. This one's worse. I've learned a little from this circlet pricing about how to make tenuous but effective comparisons to core items, but I don't know how I'd going to price this one.</p><p></p><p><strong>Cloak of the Armadillo:</strong> this cloak is constructed of light grey patches of thick cloth, though it is not a heavy garment. The pattern of the patches resembles the hide of an armadillo, but most people have no knowledge of such an exotic animal. The powers of the cloak may be used twice per day, when the wearer charges and enemy. If the user elects to expend one of cloak's daily charges as part of a charge or partial charge action, the folds of the cloak draw themselves around him and make him appear larger. The wearer may, as a free action, attempt to Bluff the target of his charge to make him lose his Dex bonus to AC. If the cloak's wearer hits with his attack at the end of the charge, his opponent must make a Will save (DC 10 + damage done) or be shaken for 1d4 rounds. This is a Compulsion and Mind-Affecting Fear effect, and any foe who saves successfully is immune to this aspect of the cloak's power for the rest of the day. If the wearer makes a critical hit on this attack for x2 damage, the cloak's charge expended in this charge is replaced. If he crits for x3 damage, the cloak recoups 2 charges, effectively gaining one, and so on. <em>Caster Level:</em> 5th?; <em>Prerequisites:</em> Craft Wondrous Item, <em>Doom, Cause Fear</em> or <em>Scare; Market Price:</em> ?????</p><p></p><p>Yes, this is a bit of a nod to M:tG. I'm an ex-Cardflopper.</p></blockquote><p></p>
[QUOTE="SevenSir, post: 801402, member: 10476"] [b]Now I'm resolved on the Circlet, but...[/b] Well, I've decided to limit the circlet's effectiveness to spells of 5th level or lower. A minor circlet, with a +1 luck bonus to saves, will also be available for exchanging spells of up to 3rd level, and more major circlets would also be reasonable items, with a 7th level circlet giving +3 to saves and a 9th level circlet giving +4. In reconsidering the comparison between the Pearl of Power and my Circlet of Divine Favor, I've decided that having to check for the success of the exchange makes the circlet half as effective. Pricing on the Medium Circlet of Divine Favor is as follows: 5th level Pearl of Power: 25,000 gp divide by two because a pearl is slotless: 12,500 divide by two because the circlet sometimes won't do as it's told: 6,250 gp add 6000 gp for the +2 luck bonus to all saves: 12,250 gp FINAL PRICE with DM fiat for round numbers: 12,000 gp Now, fortunately for my players and unfortunately for me and the people who read this (;)thanks!) I have a new idea for another item. This one's worse. I've learned a little from this circlet pricing about how to make tenuous but effective comparisons to core items, but I don't know how I'd going to price this one. [B]Cloak of the Armadillo:[/B] this cloak is constructed of light grey patches of thick cloth, though it is not a heavy garment. The pattern of the patches resembles the hide of an armadillo, but most people have no knowledge of such an exotic animal. The powers of the cloak may be used twice per day, when the wearer charges and enemy. If the user elects to expend one of cloak's daily charges as part of a charge or partial charge action, the folds of the cloak draw themselves around him and make him appear larger. The wearer may, as a free action, attempt to Bluff the target of his charge to make him lose his Dex bonus to AC. If the cloak's wearer hits with his attack at the end of the charge, his opponent must make a Will save (DC 10 + damage done) or be shaken for 1d4 rounds. This is a Compulsion and Mind-Affecting Fear effect, and any foe who saves successfully is immune to this aspect of the cloak's power for the rest of the day. If the wearer makes a critical hit on this attack for x2 damage, the cloak's charge expended in this charge is replaced. If he crits for x3 damage, the cloak recoups 2 charges, effectively gaining one, and so on. [I]Caster Level:[/I] 5th?; [I]Prerequisites:[/I] Craft Wondrous Item, [I]Doom, Cause Fear[/I] or [I]Scare; Market Price:[/I] ????? Yes, this is a bit of a nod to M:tG. I'm an ex-Cardflopper. [/QUOTE]
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Pricing an item effect
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